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@@ -0,0 +1,1288 @@
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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#version 450
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+
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+#ifdef VULKAN
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+
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+#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
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+#define END_PUSH_CONSTANTS };
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+#define UNIFORM(n)
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+#define BINDING_SWIZZLE_BUFFER 0
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+#define BINDING_INPUT_BUFFER 1
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+#define BINDING_ENC_BUFFER 2
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+#define BINDING_6_TO_8_BUFFER 3
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+#define BINDING_7_TO_8_BUFFER 4
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+#define BINDING_8_TO_8_BUFFER 5
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+#define BINDING_BYTE_TO_16_BUFFER 6
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+#define BINDING_OUTPUT_IMAGE 3
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+
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+#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
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+
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+#define BEGIN_PUSH_CONSTANTS
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+#define END_PUSH_CONSTANTS
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+#define UNIFORM(n) layout(location = n) uniform
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+#define BINDING_SWIZZLE_BUFFER 0
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+#define BINDING_INPUT_BUFFER 1
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+#define BINDING_ENC_BUFFER 2
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+#define BINDING_6_TO_8_BUFFER 3
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+#define BINDING_7_TO_8_BUFFER 4
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+#define BINDING_8_TO_8_BUFFER 5
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+#define BINDING_BYTE_TO_16_BUFFER 6
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+#define BINDING_OUTPUT_IMAGE 0
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+
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+#endif
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+
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+layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
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+
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+BEGIN_PUSH_CONSTANTS
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+UNIFORM(0) uvec2 num_image_blocks;
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+UNIFORM(1) uvec2 block_dims;
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+UNIFORM(2) uint layer;
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+
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+UNIFORM(3) uvec3 origin;
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+UNIFORM(4) ivec3 destination;
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+UNIFORM(5) uint bytes_per_block_log2;
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+UNIFORM(6) uint layer_stride;
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+UNIFORM(7) uint block_size;
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+UNIFORM(8) uint x_shift;
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+UNIFORM(9) uint block_height;
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+UNIFORM(10) uint block_height_mask;
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+
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+END_PUSH_CONSTANTS
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+
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+uint current_index = 0;
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+int bitsread = 0;
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+uint total_bitsread = 0;
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+uint local_buff[16];
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+
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+const int JustBits = 0;
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+const int Quint = 1;
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+const int Trit = 2;
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+
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+struct EncodingData {
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+ uint encoding;
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+ uint num_bits;
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+ uint bit_value;
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+ uint quint_trit_value;
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+};
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+
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+struct TexelWeightParams {
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+ uvec2 size;
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+ bool dual_plane;
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+ uint max_weight;
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+ bool Error;
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+ bool VoidExtentLDR;
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+ bool VoidExtentHDR;
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+};
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+
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+// Swizzle data
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+layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
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+ uint swizzle_table[];
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+};
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+
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+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 {
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+ uint astc_data[];
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+};
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+layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly image2D dest_image;
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+
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+const uint GOB_SIZE_X = 64;
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+const uint GOB_SIZE_Y = 8;
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+const uint GOB_SIZE_Z = 1;
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+const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
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+
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+const uint GOB_SIZE_X_SHIFT = 6;
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+const uint GOB_SIZE_Y_SHIFT = 3;
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+const uint GOB_SIZE_Z_SHIFT = 0;
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+const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
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+
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+const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
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+
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+uint SwizzleOffset(uvec2 pos) {
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+ pos = pos & SWIZZLE_MASK;
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+ return swizzle_table[pos.y * 64 + pos.x];
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+}
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+
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+uint ReadTexel(uint offset) {
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+ // extract the 8-bit value from the 32-bit packed data.
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+ return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
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+}
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+
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+// ASTC Encodings data
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+layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
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+ EncodingData encoding_values[256];
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+};
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+// ASTC Precompiled tables
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+layout(binding = BINDING_6_TO_8_BUFFER, std430) readonly buffer REPLICATE_6_BIT_TO_8 {
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+ uint REPLICATE_6_BIT_TO_8_TABLE[];
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+};
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+layout(binding = BINDING_7_TO_8_BUFFER, std430) readonly buffer REPLICATE_7_BIT_TO_8 {
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+ uint REPLICATE_7_BIT_TO_8_TABLE[];
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+};
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+layout(binding = BINDING_8_TO_8_BUFFER, std430) readonly buffer REPLICATE_8_BIT_TO_8 {
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+ uint REPLICATE_8_BIT_TO_8_TABLE[];
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+};
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+layout(binding = BINDING_BYTE_TO_16_BUFFER, std430) readonly buffer REPLICATE_BYTE_TO_16 {
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+ uint REPLICATE_BYTE_TO_16_TABLE[];
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+};
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+
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+const int BLOCK_SIZE_IN_BYTES = 16;
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+
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+const int BLOCK_INFO_ERROR = 0;
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+const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
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+const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
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+const int BLOCK_INFO_NORMAL = 3;
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+
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+// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
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+// is the same as [(numBits - 1):0] and repeats all the way down.
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+uint Replicate(uint val, uint num_bits, uint to_bit) {
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+ if (num_bits == 0) {
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+ return 0;
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+ }
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+ if (to_bit == 0) {
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+ return 0;
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+ }
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+ const uint v = val & uint((1 << num_bits) - 1);
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+ uint res = v;
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+ uint reslen = num_bits;
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+ while (reslen < to_bit) {
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+ uint comp = 0;
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+ if (num_bits > to_bit - reslen) {
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+ uint newshift = to_bit - reslen;
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+ comp = num_bits - newshift;
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+ num_bits = newshift;
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+ }
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+ res = uint(res << num_bits);
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+ res = uint(res | (v >> comp));
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+ reslen += num_bits;
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+ }
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+ return res;
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+}
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+
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+uvec4 ReplicateByteTo16(uvec4 value) {
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+ return uvec4(REPLICATE_BYTE_TO_16_TABLE[value.x], REPLICATE_BYTE_TO_16_TABLE[value.y],
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+ REPLICATE_BYTE_TO_16_TABLE[value.z], REPLICATE_BYTE_TO_16_TABLE[value.w]);
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+}
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+
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+const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
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+uint ReplicateBitTo7(uint value) {
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+ return REPLICATE_BIT_TO_7_TABLE[value];
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+ ;
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+}
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+
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+const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
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+uint ReplicateBitTo9(uint value) {
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+ return REPLICATE_1_BIT_TO_9_TABLE[value];
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+}
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+
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+const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
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+const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
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+const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
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+const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
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+ uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
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+const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
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+ uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
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+ 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
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+
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+uint FastReplicateTo8(uint value, uint num_bits) {
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+ switch (num_bits) {
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+ case 1:
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+ return REPLICATE_1_BIT_TO_8_TABLE[value];
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+ case 2:
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+ return REPLICATE_2_BIT_TO_8_TABLE[value];
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+ case 3:
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+ return REPLICATE_3_BIT_TO_8_TABLE[value];
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+ case 4:
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+ return REPLICATE_4_BIT_TO_8_TABLE[value];
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+ case 5:
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+ return REPLICATE_5_BIT_TO_8_TABLE[value];
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+ case 6:
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+ return REPLICATE_6_BIT_TO_8_TABLE[value];
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+ case 7:
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+ return REPLICATE_7_BIT_TO_8_TABLE[value];
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+ case 8:
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+ return REPLICATE_8_BIT_TO_8_TABLE[value];
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+ }
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+ return Replicate(value, num_bits, 8);
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+}
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+
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+const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
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+const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
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+const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
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+const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
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+ uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
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+const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
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+ uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
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+ 47, 49, 51, 53, 55, 57, 59, 61, 63);
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+
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+uint FastReplicateTo6(uint value, uint num_bits) {
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+ switch (num_bits) {
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+ case 1:
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+ return REPLICATE_1_BIT_TO_6_TABLE[value];
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+ case 2:
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+ return REPLICATE_2_BIT_TO_6_TABLE[value];
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+ case 3:
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+ return REPLICATE_3_BIT_TO_6_TABLE[value];
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+ case 4:
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+ return REPLICATE_4_BIT_TO_6_TABLE[value];
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+ case 5:
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+ return REPLICATE_5_BIT_TO_6_TABLE[value];
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+ }
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+ return Replicate(value, num_bits, 6);
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+}
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+
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+uint hash52(uint p) {
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+ p ^= p >> 15;
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+ p -= p << 17;
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+ p += p << 7;
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+ p += p << 4;
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+ p ^= p >> 5;
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+ p += p << 16;
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+ p ^= p >> 7;
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+ p ^= p >> 3;
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+ p ^= p << 6;
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+ p ^= p >> 17;
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+ return p;
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+}
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+
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+uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
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+ if (1 == partition_count)
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+ return 0;
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+
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+ if (small_block) {
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+ x <<= 1;
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+ y <<= 1;
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+ z <<= 1;
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+ }
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+
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+ seed += (partition_count - 1) * 1024;
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+
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+ uint rnum = hash52(uint(seed));
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+ uint seed1 = uint(rnum & 0xF);
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+ uint seed2 = uint((rnum >> 4) & 0xF);
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+ uint seed3 = uint((rnum >> 8) & 0xF);
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+ uint seed4 = uint((rnum >> 12) & 0xF);
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+ uint seed5 = uint((rnum >> 16) & 0xF);
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+ uint seed6 = uint((rnum >> 20) & 0xF);
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+ uint seed7 = uint((rnum >> 24) & 0xF);
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+ uint seed8 = uint((rnum >> 28) & 0xF);
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+ uint seed9 = uint((rnum >> 18) & 0xF);
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+ uint seed10 = uint((rnum >> 22) & 0xF);
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+ uint seed11 = uint((rnum >> 26) & 0xF);
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+ uint seed12 = uint(((rnum >> 30) | (rnum << 2)) & 0xF);
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+
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+ seed1 = (seed1 * seed1);
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+ seed2 = (seed2 * seed2);
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+ seed3 = (seed3 * seed3);
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+ seed4 = (seed4 * seed4);
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+ seed5 = (seed5 * seed5);
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+ seed6 = (seed6 * seed6);
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+ seed7 = (seed7 * seed7);
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+ seed8 = (seed8 * seed8);
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+ seed9 = (seed9 * seed9);
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+ seed10 = (seed10 * seed10);
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+ seed11 = (seed11 * seed11);
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+ seed12 = (seed12 * seed12);
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+
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+ int sh1, sh2, sh3;
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+ if ((seed & 1) > 0) {
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+ sh1 = (seed & 2) > 0 ? 4 : 5;
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+ sh2 = (partition_count == 3) ? 6 : 5;
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+ } else {
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+ sh1 = (partition_count == 3) ? 6 : 5;
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+ sh2 = (seed & 2) > 0 ? 4 : 5;
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+ }
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+ sh3 = (seed & 0x10) > 0 ? sh1 : sh2;
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+
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+ seed1 = (seed1 >> sh1);
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+ seed2 = (seed2 >> sh2);
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+ seed3 = (seed3 >> sh1);
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+ seed4 = (seed4 >> sh2);
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+ seed5 = (seed5 >> sh1);
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+ seed6 = (seed6 >> sh2);
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+ seed7 = (seed7 >> sh1);
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+ seed8 = (seed8 >> sh2);
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+ seed9 = (seed9 >> sh3);
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+ seed10 = (seed10 >> sh3);
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+ seed11 = (seed11 >> sh3);
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+ seed12 = (seed12 >> sh3);
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+
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+ uint a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
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+ uint b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
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+ uint c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
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+ uint d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
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+
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+ a &= 0x3F;
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+ b &= 0x3F;
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+ c &= 0x3F;
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+ d &= 0x3F;
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+
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+ if (partition_count < 4)
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+ d = 0;
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+ if (partition_count < 3)
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+ c = 0;
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+
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+ if (a >= b && a >= c && a >= d)
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+ return 0;
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+ else if (b >= c && b >= d)
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+ return 1;
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+ else if (c >= d)
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+ return 2;
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+ return 3;
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+}
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+
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+uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
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+ return SelectPartition(seed, x, y, 0, partition_count, small_block);
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+}
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+
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+uint ReadBit() {
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+ uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
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+ bitsread++;
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+ total_bitsread++;
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+ if (bitsread == 8) {
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+ current_index++;
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+ bitsread = 0;
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+ }
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+ return bit;
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+}
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+
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+uint StreamBits(uint num_bits) {
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+ uint ret = 0;
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+ for (uint i = 0; i < num_bits; i++) {
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+ ret |= ((ReadBit() & 1) << i);
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+ }
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+ return ret;
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+}
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+
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+// Define color data.
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+uint color_endpoint_data[16];
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+int color_bitsread = 0;
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+uint total_color_bitsread = 0;
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+int color_index = 0;
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+
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+// Define color data.
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+uint texel_weight_data[16];
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+int texel_bitsread = 0;
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+uint total_texel_bitsread = 0;
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+int texel_index = 0;
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+
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+bool texel_flag = false;
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+
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+uint ReadColorBit() {
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+ uint bit = 0;
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+ if (texel_flag) {
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|
|
+ bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
|
|
|
+ texel_bitsread++;
|
|
|
+ total_texel_bitsread++;
|
|
|
+ if (texel_bitsread == 8) {
|
|
|
+ texel_index++;
|
|
|
+ texel_bitsread = 0;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
|
|
|
+ color_bitsread++;
|
|
|
+ total_color_bitsread++;
|
|
|
+ if (color_bitsread == 8) {
|
|
|
+ color_index++;
|
|
|
+ color_bitsread = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return bit;
|
|
|
+}
|
|
|
+
|
|
|
+uint StreamColorBits(uint num_bits) {
|
|
|
+ uint ret = 0;
|
|
|
+ for (uint i = 0; i < num_bits; i++) {
|
|
|
+ ret |= ((ReadColorBit() & 1) << i);
|
|
|
+ }
|
|
|
+ return ret;
|
|
|
+}
|
|
|
+
|
|
|
+EncodingData result_vector[100];
|
|
|
+int result_index = 0;
|
|
|
+
|
|
|
+EncodingData texel_vector[100];
|
|
|
+int texel_vector_index = 0;
|
|
|
+
|
|
|
+void ResultEmplaceBack(EncodingData val) {
|
|
|
+ if (texel_flag) {
|
|
|
+ texel_vector[texel_vector_index] = val;
|
|
|
+ texel_vector_index++;
|
|
|
+ } else {
|
|
|
+ result_vector[result_index] = val;
|
|
|
+ result_index++;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// Returns the number of bits required to encode n_vals values.
|
|
|
+uint GetBitLength(uint n_vals, uint encoding_index) {
|
|
|
+ uint totalBits = encoding_values[encoding_index].num_bits * n_vals;
|
|
|
+ if (encoding_values[encoding_index].encoding == Trit) {
|
|
|
+ totalBits += (n_vals * 8 + 4) / 5;
|
|
|
+ } else if (encoding_values[encoding_index].encoding == Quint) {
|
|
|
+ totalBits += (n_vals * 7 + 2) / 3;
|
|
|
+ }
|
|
|
+ return totalBits;
|
|
|
+}
|
|
|
+
|
|
|
+uint GetNumWeightValues(uvec2 size, bool dual_plane) {
|
|
|
+ uint n_vals = size.x * size.y;
|
|
|
+ if (dual_plane) {
|
|
|
+ n_vals *= 2;
|
|
|
+ }
|
|
|
+ return n_vals;
|
|
|
+}
|
|
|
+
|
|
|
+uint GetPackedBitSize(uvec2 size, bool dual_plane, uint max_weight) {
|
|
|
+ uint n_vals = GetNumWeightValues(size, dual_plane);
|
|
|
+ return GetBitLength(n_vals, max_weight);
|
|
|
+}
|
|
|
+
|
|
|
+uint BitsBracket(uint bits, uint pos) {
|
|
|
+ return ((bits >> pos) & 1);
|
|
|
+}
|
|
|
+
|
|
|
+uint BitsOp(uint bits, uint start, uint end) {
|
|
|
+ if (start == end) {
|
|
|
+ return BitsBracket(bits, start);
|
|
|
+ } else if (start > end) {
|
|
|
+ uint t = start;
|
|
|
+ start = end;
|
|
|
+ end = t;
|
|
|
+ }
|
|
|
+
|
|
|
+ uint mask = (1 << (end - start + 1)) - 1;
|
|
|
+ return ((bits >> start) & mask);
|
|
|
+}
|
|
|
+
|
|
|
+void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
|
|
+ uint m[3];
|
|
|
+ uint q[3];
|
|
|
+ uint Q;
|
|
|
+ m[0] = StreamColorBits(num_bits);
|
|
|
+ Q = StreamColorBits(3);
|
|
|
+ m[1] = StreamColorBits(num_bits);
|
|
|
+ Q |= StreamColorBits(2) << 3;
|
|
|
+ m[2] = StreamColorBits(num_bits);
|
|
|
+ Q |= StreamColorBits(2) << 5;
|
|
|
+ if (BitsOp(Q, 1, 2) == 3 && BitsOp(Q, 5, 6) == 0) {
|
|
|
+ q[0] = 4;
|
|
|
+ q[1] = 4;
|
|
|
+ q[2] = (BitsBracket(Q, 0) << 2) | ((BitsBracket(Q, 4) & ~BitsBracket(Q, 0)) << 1) |
|
|
|
+ (BitsBracket(Q, 3) & ~BitsBracket(Q, 0));
|
|
|
+ } else {
|
|
|
+ uint C = 0;
|
|
|
+ if (BitsOp(Q, 1, 2) == 3) {
|
|
|
+ q[2] = 4;
|
|
|
+ C = (BitsOp(Q, 3, 4) << 3) | ((~BitsOp(Q, 5, 6) & 3) << 1) | BitsBracket(Q, 0);
|
|
|
+ } else {
|
|
|
+ q[2] = BitsOp(Q, 5, 6);
|
|
|
+ C = BitsOp(Q, 0, 4);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (BitsOp(C, 0, 2) == 5) {
|
|
|
+ q[1] = 4;
|
|
|
+ q[0] = BitsOp(C, 3, 4);
|
|
|
+ } else {
|
|
|
+ q[1] = BitsOp(C, 3, 4);
|
|
|
+ q[0] = BitsOp(C, 0, 2);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ for (uint i = 0; i < 3; i++) {
|
|
|
+ EncodingData val;
|
|
|
+ val.encoding = Quint;
|
|
|
+ val.num_bits = num_bits;
|
|
|
+ val.bit_value = m[i];
|
|
|
+ val.quint_trit_value = q[i];
|
|
|
+ ResultEmplaceBack(val);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DecodeTritBlock(uint num_bits) {
|
|
|
+ uint m[5];
|
|
|
+ uint t[5];
|
|
|
+ uint T;
|
|
|
+ m[0] = StreamColorBits(num_bits);
|
|
|
+ T = StreamColorBits(2);
|
|
|
+ m[1] = StreamColorBits(num_bits);
|
|
|
+ T |= StreamColorBits(2) << 2;
|
|
|
+ m[2] = StreamColorBits(num_bits);
|
|
|
+ T |= StreamColorBits(1) << 4;
|
|
|
+ m[3] = StreamColorBits(num_bits);
|
|
|
+ T |= StreamColorBits(2) << 5;
|
|
|
+ m[4] = StreamColorBits(num_bits);
|
|
|
+ T |= StreamColorBits(1) << 7;
|
|
|
+ uint C = 0;
|
|
|
+ if (BitsOp(T, 2, 4) == 7) {
|
|
|
+ C = (BitsOp(T, 5, 7) << 2) | BitsOp(T, 0, 1);
|
|
|
+ t[4] = 2;
|
|
|
+ t[3] = 2;
|
|
|
+ } else {
|
|
|
+ C = BitsOp(T, 0, 4);
|
|
|
+ if (BitsOp(T, 5, 6) == 3) {
|
|
|
+ t[4] = 2;
|
|
|
+ t[3] = BitsBracket(T, 7);
|
|
|
+ } else {
|
|
|
+ t[4] = BitsBracket(T, 7);
|
|
|
+ t[3] = BitsOp(T, 5, 6);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (BitsOp(C, 0, 1) == 3) {
|
|
|
+ t[2] = 2;
|
|
|
+ t[1] = BitsBracket(C, 4);
|
|
|
+ t[0] = (BitsBracket(C, 3) << 1) | (BitsBracket(C, 2) & ~BitsBracket(C, 3));
|
|
|
+ } else if (BitsOp(C, 2, 3) == 3) {
|
|
|
+ t[2] = 2;
|
|
|
+ t[1] = 2;
|
|
|
+ t[0] = BitsOp(C, 0, 1);
|
|
|
+ } else {
|
|
|
+ t[2] = BitsBracket(C, 4);
|
|
|
+ t[1] = BitsOp(C, 2, 3);
|
|
|
+ t[0] = (BitsBracket(C, 1) << 1) | (BitsBracket(C, 0) & ~BitsBracket(C, 1));
|
|
|
+ }
|
|
|
+ for (uint i = 0; i < 5; i++) {
|
|
|
+ EncodingData val;
|
|
|
+ val.encoding = Trit;
|
|
|
+ val.num_bits = num_bits;
|
|
|
+ val.bit_value = m[i];
|
|
|
+ val.quint_trit_value = t[i];
|
|
|
+ ResultEmplaceBack(val);
|
|
|
+ }
|
|
|
+}
|
|
|
+void DecodeIntegerSequence(uint max_range, uint num_values) {
|
|
|
+ EncodingData val = encoding_values[max_range];
|
|
|
+ uint vals_decoded = 0;
|
|
|
+ while (vals_decoded < num_values) {
|
|
|
+ switch (val.encoding) {
|
|
|
+ case Quint:
|
|
|
+ DecodeQuintBlock(val.num_bits);
|
|
|
+ vals_decoded += 3;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case Trit:
|
|
|
+ DecodeTritBlock(val.num_bits);
|
|
|
+ vals_decoded += 5;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case JustBits:
|
|
|
+ val.bit_value = StreamColorBits(val.num_bits);
|
|
|
+ ResultEmplaceBack(val);
|
|
|
+ vals_decoded++;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitions,
|
|
|
+ uint color_data_bits) {
|
|
|
+ uint num_values = 0;
|
|
|
+ for (uint i = 0; i < num_partitions; i++) {
|
|
|
+ num_values += ((modes[i] >> 2) + 1) << 1;
|
|
|
+ }
|
|
|
+ int range = 256;
|
|
|
+ while (--range > 0) {
|
|
|
+ EncodingData val = encoding_values[range];
|
|
|
+ uint bitLength = GetBitLength(num_values, range);
|
|
|
+ if (bitLength <= color_data_bits) {
|
|
|
+ while (--range > 0) {
|
|
|
+ EncodingData newval = encoding_values[range];
|
|
|
+ if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ range++;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ DecodeIntegerSequence(range, num_values);
|
|
|
+ uint out_index = 0;
|
|
|
+ for (int itr = 0; itr < result_index; itr++) {
|
|
|
+ if (out_index >= num_values) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ EncodingData val = result_vector[itr];
|
|
|
+ uint bitlen = val.num_bits;
|
|
|
+ uint bitval = val.bit_value;
|
|
|
+ uint A = 0, B = 0, C = 0, D = 0;
|
|
|
+ A = ReplicateBitTo9((bitval & 1));
|
|
|
+ switch (val.encoding) {
|
|
|
+ case JustBits:
|
|
|
+ color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
|
|
|
+ break;
|
|
|
+ case Trit: {
|
|
|
+ D = val.quint_trit_value;
|
|
|
+ switch (bitlen) {
|
|
|
+ case 1: {
|
|
|
+ C = 204;
|
|
|
+ } break;
|
|
|
+ case 2: {
|
|
|
+ C = 93;
|
|
|
+ uint b = (bitval >> 1) & 1;
|
|
|
+ B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 3: {
|
|
|
+ C = 44;
|
|
|
+ uint cb = (bitval >> 1) & 3;
|
|
|
+ B = (cb << 7) | (cb << 2) | cb;
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 4: {
|
|
|
+ C = 22;
|
|
|
+ uint dcb = (bitval >> 1) & 7;
|
|
|
+ B = (dcb << 6) | dcb;
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 5: {
|
|
|
+ C = 11;
|
|
|
+ uint edcb = (bitval >> 1) & 0xF;
|
|
|
+ B = (edcb << 5) | (edcb >> 2);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 6: {
|
|
|
+ C = 5;
|
|
|
+ uint fedcb = (bitval >> 1) & 0x1F;
|
|
|
+ B = (fedcb << 4) | (fedcb >> 4);
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ case Quint: {
|
|
|
+ D = val.quint_trit_value;
|
|
|
+ switch (bitlen) {
|
|
|
+ case 1: {
|
|
|
+ C = 113;
|
|
|
+ } break;
|
|
|
+ case 2: {
|
|
|
+ C = 54;
|
|
|
+ uint b = (bitval >> 1) & 1;
|
|
|
+ B = (b << 8) | (b << 3) | (b << 2);
|
|
|
+ } break;
|
|
|
+ case 3: {
|
|
|
+ C = 26;
|
|
|
+ uint cb = (bitval >> 1) & 3;
|
|
|
+ B = (cb << 7) | (cb << 1) | (cb >> 1);
|
|
|
+ } break;
|
|
|
+ case 4: {
|
|
|
+ C = 13;
|
|
|
+ uint dcb = (bitval >> 1) & 7;
|
|
|
+ B = (dcb << 6) | (dcb >> 1);
|
|
|
+ } break;
|
|
|
+ case 5: {
|
|
|
+ C = 6;
|
|
|
+ uint edcb = (bitval >> 1) & 0xF;
|
|
|
+ B = (edcb << 5) | (edcb >> 3);
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (val.encoding != JustBits) {
|
|
|
+ uint T = (D * C) + B;
|
|
|
+ T ^= A;
|
|
|
+ T = (A & 0x80) | (T >> 2);
|
|
|
+ color_values[out_index++] = T;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+ivec2 BitTransferSigned(int a, int b) {
|
|
|
+ ivec2 transferred;
|
|
|
+ transferred[1] = b >> 1;
|
|
|
+ transferred[1] |= a & 0x80;
|
|
|
+ transferred[0] = a >> 1;
|
|
|
+ transferred[0] &= 0x3F;
|
|
|
+ if ((transferred[0] & 0x20) > 0) {
|
|
|
+ transferred[0] -= 0x40;
|
|
|
+ }
|
|
|
+ return transferred;
|
|
|
+}
|
|
|
+
|
|
|
+uvec4 ClampByte(ivec4 color) {
|
|
|
+ for (uint i = 0; i < 4; i++) {
|
|
|
+ color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
|
|
|
+ }
|
|
|
+ return uvec4(color);
|
|
|
+}
|
|
|
+ivec4 BlueContract(int a, int r, int g, int b) {
|
|
|
+ return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
|
|
|
+}
|
|
|
+int colvals_index = 0;
|
|
|
+void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32],
|
|
|
+ uint color_endpoint_mode) {
|
|
|
+#define READ_UINT_VALUES(N) \
|
|
|
+ uint v[N]; \
|
|
|
+ for (uint i = 0; i < N; i++) { \
|
|
|
+ v[i] = color_values[colvals_index++]; \
|
|
|
+ }
|
|
|
+
|
|
|
+#define READ_INT_VALUES(N) \
|
|
|
+ int v[N]; \
|
|
|
+ for (uint i = 0; i < N; i++) { \
|
|
|
+ v[i] = int(color_values[colvals_index++]); \
|
|
|
+ }
|
|
|
+
|
|
|
+ switch (color_endpoint_mode) {
|
|
|
+ case 0: {
|
|
|
+ READ_UINT_VALUES(2)
|
|
|
+ ep1 = uvec4(0xFF, v[0], v[0], v[0]);
|
|
|
+ ep2 = uvec4(0xFF, v[1], v[1], v[1]);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 1: {
|
|
|
+ READ_UINT_VALUES(2)
|
|
|
+ uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
|
|
|
+ uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
|
|
|
+ ep1 = uvec4(0xFF, L0, L0, L0);
|
|
|
+ ep2 = uvec4(0xFF, L1, L1, L1);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 4: {
|
|
|
+ READ_UINT_VALUES(4)
|
|
|
+ ep1 = uvec4(v[2], v[0], v[0], v[0]);
|
|
|
+ ep2 = uvec4(v[3], v[1], v[1], v[1]);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 5: {
|
|
|
+ READ_INT_VALUES(4)
|
|
|
+ ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
|
|
+ v[1] = transferred[0];
|
|
|
+ v[0] = transferred[1];
|
|
|
+ transferred = BitTransferSigned(v[3], v[2]);
|
|
|
+ v[3] = transferred[0];
|
|
|
+ v[2] = transferred[1];
|
|
|
+ ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
|
|
|
+ ep2 = ClampByte(ivec4((v[2] + v[3]), v[0] + v[1], v[0] + v[1], v[0] + v[1]));
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 6: {
|
|
|
+ READ_UINT_VALUES(4)
|
|
|
+ ep1 = uvec4(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
|
|
|
+ ep2 = uvec4(0xFF, v[0], v[1], v[2]);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 8: {
|
|
|
+ READ_UINT_VALUES(6)
|
|
|
+ if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
|
|
|
+ ep1 = uvec4(0xFF, v[0], v[2], v[4]);
|
|
|
+ ep2 = uvec4(0xFF, v[1], v[3], v[5]);
|
|
|
+ } else {
|
|
|
+ ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
|
|
|
+ ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 9: {
|
|
|
+ READ_INT_VALUES(6)
|
|
|
+ ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
|
|
+ v[1] = transferred[0];
|
|
|
+ v[0] = transferred[1];
|
|
|
+ transferred = BitTransferSigned(v[3], v[2]);
|
|
|
+ v[3] = transferred[0];
|
|
|
+ v[2] = transferred[1];
|
|
|
+ transferred = BitTransferSigned(v[5], v[4]);
|
|
|
+ v[5] = transferred[0];
|
|
|
+ v[4] = transferred[1];
|
|
|
+ if (v[1] + v[3] + v[5] >= 0) {
|
|
|
+ ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
|
|
|
+ ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
|
|
+ } else {
|
|
|
+ ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
|
|
+ ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 10: {
|
|
|
+ READ_UINT_VALUES(6)
|
|
|
+ ep1 = uvec4(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
|
|
|
+ ep2 = uvec4(v[5], v[0], v[1], v[2]);
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 12: {
|
|
|
+ READ_UINT_VALUES(8)
|
|
|
+ if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
|
|
|
+ ep1 = uvec4(v[6], v[0], v[2], v[4]);
|
|
|
+ ep2 = uvec4(v[7], v[1], v[3], v[5]);
|
|
|
+ } else {
|
|
|
+ ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
|
|
|
+ ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+
|
|
|
+ case 13: {
|
|
|
+ READ_INT_VALUES(8)
|
|
|
+ ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
|
|
+ v[1] = transferred[0];
|
|
|
+ v[0] = transferred[1];
|
|
|
+ transferred = BitTransferSigned(v[3], v[2]);
|
|
|
+ v[3] = transferred[0];
|
|
|
+ v[2] = transferred[1];
|
|
|
+
|
|
|
+ transferred = BitTransferSigned(v[5], v[4]);
|
|
|
+ v[5] = transferred[0];
|
|
|
+ v[4] = transferred[1];
|
|
|
+
|
|
|
+ transferred = BitTransferSigned(v[7], v[6]);
|
|
|
+ v[7] = transferred[0];
|
|
|
+ v[6] = transferred[1];
|
|
|
+
|
|
|
+ if (v[1] + v[3] + v[5] >= 0) {
|
|
|
+ ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
|
|
|
+ ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
|
|
+ } else {
|
|
|
+ ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
|
|
+ ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+#undef READ_UINT_VALUES
|
|
|
+#undef READ_INT_VALUES
|
|
|
+}
|
|
|
+
|
|
|
+uint UnquantizeTexelWeight(EncodingData val) {
|
|
|
+ uint bitval = val.bit_value;
|
|
|
+ uint bitlen = val.num_bits;
|
|
|
+ uint A = ReplicateBitTo7((bitval & 1));
|
|
|
+ uint B = 0, C = 0, D = 0;
|
|
|
+ uint result = 0;
|
|
|
+ switch (val.encoding) {
|
|
|
+ case JustBits:
|
|
|
+ result = FastReplicateTo6(bitval, bitlen);
|
|
|
+ break;
|
|
|
+ case Trit: {
|
|
|
+ D = val.quint_trit_value;
|
|
|
+ switch (bitlen) {
|
|
|
+ case 0: {
|
|
|
+ uint results[3] = {0, 32, 63};
|
|
|
+ result = results[D];
|
|
|
+ } break;
|
|
|
+ case 1: {
|
|
|
+ C = 50;
|
|
|
+ } break;
|
|
|
+ case 2: {
|
|
|
+ C = 23;
|
|
|
+ uint b = (bitval >> 1) & 1;
|
|
|
+ B = (b << 6) | (b << 2) | b;
|
|
|
+ } break;
|
|
|
+ case 3: {
|
|
|
+ C = 11;
|
|
|
+ uint cb = (bitval >> 1) & 3;
|
|
|
+ B = (cb << 5) | cb;
|
|
|
+ } break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ case Quint: {
|
|
|
+ D = val.quint_trit_value;
|
|
|
+ switch (bitlen) {
|
|
|
+ case 0: {
|
|
|
+ uint results[5] = {0, 16, 32, 47, 63};
|
|
|
+ result = results[D];
|
|
|
+ } break;
|
|
|
+ case 1: {
|
|
|
+ C = 28;
|
|
|
+ } break;
|
|
|
+ case 2: {
|
|
|
+ C = 13;
|
|
|
+ uint b = (bitval >> 1) & 1;
|
|
|
+ B = (b << 6) | (b << 1);
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+ if (val.encoding != JustBits && bitlen > 0) {
|
|
|
+ result = D * C + B;
|
|
|
+ result ^= A;
|
|
|
+ result = (A & 0x20) | (result >> 2);
|
|
|
+ }
|
|
|
+ if (result > 32) {
|
|
|
+ result += 1;
|
|
|
+ }
|
|
|
+ return result;
|
|
|
+}
|
|
|
+
|
|
|
+void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 size) {
|
|
|
+ uint weight_idx = 0;
|
|
|
+ uint unquantized[2][144];
|
|
|
+ uint area = size.x * size.y;
|
|
|
+ for (uint itr = 0; itr < texel_vector_index; itr++) {
|
|
|
+ unquantized[0][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]);
|
|
|
+ if (dual_plane) {
|
|
|
+ ++itr;
|
|
|
+ unquantized[1][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]);
|
|
|
+ if (itr == texel_vector_index) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (++weight_idx >= (area))
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));
|
|
|
+ uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));
|
|
|
+ uint kPlaneScale = dual_plane ? 2 : 1;
|
|
|
+ for (uint plane = 0; plane < kPlaneScale; plane++)
|
|
|
+ for (uint t = 0; t < block_dims.y; t++)
|
|
|
+ for (uint s = 0; s < block_dims.x; s++) {
|
|
|
+ uint cs = Ds * s;
|
|
|
+ uint ct = Dt * t;
|
|
|
+ uint gs = (cs * (size.x - 1) + 32) >> 6;
|
|
|
+ uint gt = (ct * (size.y - 1) + 32) >> 6;
|
|
|
+ uint js = gs >> 4;
|
|
|
+ uint fs = gs & 0xF;
|
|
|
+ uint jt = gt >> 4;
|
|
|
+ uint ft = gt & 0x0F;
|
|
|
+ uint w11 = (fs * ft + 8) >> 4;
|
|
|
+ uint w10 = ft - w11;
|
|
|
+ uint w01 = fs - w11;
|
|
|
+ uint w00 = 16 - fs - ft + w11;
|
|
|
+ uvec4 w = uvec4(w00, w01, w10, w11);
|
|
|
+ uint v0 = jt * size.x + js;
|
|
|
+
|
|
|
+ uvec4 p = uvec4(0);
|
|
|
+ if (v0 < area) {
|
|
|
+ p.x = unquantized[plane][v0];
|
|
|
+ }
|
|
|
+ if ((v0 + 1) < (area)) {
|
|
|
+ p.y = unquantized[plane][v0 + 1];
|
|
|
+ }
|
|
|
+ if ((v0 + size.x) < (area)) {
|
|
|
+ p.z = unquantized[plane][(v0 + size.x)];
|
|
|
+ }
|
|
|
+ if ((v0 + size.x + 1) < (area)) {
|
|
|
+ p.w = unquantized[plane][(v0 + size.x + 1)];
|
|
|
+ }
|
|
|
+ outbuffer[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+int FindLayout(uint mode) {
|
|
|
+ if ((mode & 3) != 0) {
|
|
|
+ if ((mode & 8) != 0) {
|
|
|
+ if ((mode & 4) != 0) {
|
|
|
+ if ((mode & 0x100) != 0) {
|
|
|
+ return 4;
|
|
|
+ }
|
|
|
+ return 3;
|
|
|
+ }
|
|
|
+ return 2;
|
|
|
+ }
|
|
|
+ if ((mode & 4) != 0) {
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ if ((mode & 0x100) != 0) {
|
|
|
+ if ((mode & 0x80) != 0) {
|
|
|
+ if ((mode & 0x20) != 0) {
|
|
|
+ return 8;
|
|
|
+ }
|
|
|
+ return 7;
|
|
|
+ }
|
|
|
+ return 9;
|
|
|
+ }
|
|
|
+ if ((mode & 0x80) != 0) {
|
|
|
+ return 6;
|
|
|
+ }
|
|
|
+ return 5;
|
|
|
+}
|
|
|
+
|
|
|
+TexelWeightParams DecodeBlockInfo(uint block_index) {
|
|
|
+ TexelWeightParams params = TexelWeightParams(uvec2(0), false, 0, false, false, false);
|
|
|
+ uint mode = StreamBits(11);
|
|
|
+ if ((mode & 0x1ff) == 0x1fc) {
|
|
|
+ if ((mode & 0x200) != 0) {
|
|
|
+ params.VoidExtentHDR = true;
|
|
|
+ } else {
|
|
|
+ params.VoidExtentLDR = true;
|
|
|
+ }
|
|
|
+ if ((mode & 0x400) == 0 || StreamBits(1) == 0) {
|
|
|
+ params.Error = true;
|
|
|
+ }
|
|
|
+ return params;
|
|
|
+ }
|
|
|
+ if ((mode & 0xf) == 0) {
|
|
|
+ params.Error = true;
|
|
|
+ return params;
|
|
|
+ }
|
|
|
+ if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) {
|
|
|
+ params.Error = true;
|
|
|
+ return params;
|
|
|
+ }
|
|
|
+ uint A, B;
|
|
|
+ uint mode_layout = FindLayout(mode);
|
|
|
+ switch (mode_layout) {
|
|
|
+ case 0:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ B = (mode >> 7) & 0x3;
|
|
|
+ params.size = uvec2(B + 4, A + 2);
|
|
|
+ break;
|
|
|
+ case 1:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ B = (mode >> 7) & 0x3;
|
|
|
+ params.size = uvec2(B + 8, A + 2);
|
|
|
+ break;
|
|
|
+ case 2:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ B = (mode >> 7) & 0x3;
|
|
|
+ params.size = uvec2(A + 2, B + 8);
|
|
|
+ break;
|
|
|
+ case 3:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ B = (mode >> 7) & 0x1;
|
|
|
+ params.size = uvec2(A + 2, B + 6);
|
|
|
+ break;
|
|
|
+ case 4:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ B = (mode >> 7) & 0x1;
|
|
|
+ params.size = uvec2(B + 2, A + 2);
|
|
|
+ break;
|
|
|
+ case 5:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ params.size = uvec2(12, A + 2);
|
|
|
+ break;
|
|
|
+ case 6:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ params.size = uvec2(A + 2, 12);
|
|
|
+ break;
|
|
|
+ case 7:
|
|
|
+ params.size = uvec2(6, 10);
|
|
|
+ break;
|
|
|
+ case 8:
|
|
|
+ params.size = uvec2(10, 6);
|
|
|
+ break;
|
|
|
+ case 9:
|
|
|
+ A = (mode >> 5) & 0x3;
|
|
|
+ B = (mode >> 9) & 0x3;
|
|
|
+ params.size = uvec2(A + 6, B + 6);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ params.Error = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
|
|
|
+ uint weight_index = (mode & 0x10) != 0 ? 1 : 0;
|
|
|
+ if (mode_layout < 5) {
|
|
|
+ weight_index |= (mode & 0x3) << 1;
|
|
|
+ } else {
|
|
|
+ weight_index |= (mode & 0xc) >> 1;
|
|
|
+ }
|
|
|
+ weight_index -= 2;
|
|
|
+ if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
|
|
|
+ const int max_weights[6] = int[6](9, 11, 15, 19, 23, 31);
|
|
|
+ params.max_weight = max_weights[weight_index];
|
|
|
+ } else {
|
|
|
+ const int max_weights[6] = int[6](1, 2, 3, 4, 5, 7);
|
|
|
+ params.max_weight = max_weights[weight_index];
|
|
|
+ }
|
|
|
+ return params;
|
|
|
+}
|
|
|
+
|
|
|
+void FillError(ivec3 coord) {
|
|
|
+ for (uint j = 0; j < block_dims.y; j++) {
|
|
|
+ for (uint i = 0; i < block_dims.x; i++) {
|
|
|
+ imageStore(dest_image, coord.xy + ivec2(i, j), vec4(1.0, 1.0, 0.0, 1.0));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void FillVoidExtentLDR(ivec3 coord, uint block_index) {
|
|
|
+ for (int i = 0; i < 4; i++) {
|
|
|
+ StreamBits(13);
|
|
|
+ }
|
|
|
+
|
|
|
+ uint r_u = StreamBits(16);
|
|
|
+ uint g_u = StreamBits(16);
|
|
|
+ uint b_u = StreamBits(16);
|
|
|
+ uint a_u = StreamBits(16);
|
|
|
+ float a = float(a_u) / 65535.0f;
|
|
|
+ float r = float(r_u) / 65535.0f;
|
|
|
+ float g = float(g_u) / 65535.0f;
|
|
|
+ float b = float(b_u) / 65535.0f;
|
|
|
+ for (uint j = 0; j < block_dims.y; j++) {
|
|
|
+ for (uint i = 0; i < block_dims.x; i++) {
|
|
|
+ imageStore(dest_image, coord.xy + ivec2(i, j), vec4(r, g, b, a));
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void DecompressBlock(ivec3 coord, uint block_index) {
|
|
|
+ TexelWeightParams params;
|
|
|
+ params = DecodeBlockInfo(block_index);
|
|
|
+ if (params.Error) {
|
|
|
+ FillError(coord);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (params.VoidExtentHDR) {
|
|
|
+ FillError(coord);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (params.VoidExtentLDR) {
|
|
|
+ FillVoidExtentLDR(coord, block_index);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (params.size.x > block_dims.x || params.size.y > block_dims.y) {
|
|
|
+ FillError(coord);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ uint num_partitions = StreamBits(2) + 1;
|
|
|
+ if (num_partitions > 4 || (num_partitions == 4 && params.dual_plane)) {
|
|
|
+ FillError(coord);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ int plane_index = -1;
|
|
|
+ uint partition_index = 1;
|
|
|
+ uvec4 color_endpoint_mode = uvec4(0);
|
|
|
+ uint ced_pointer = 0;
|
|
|
+ uint base_cem = 0;
|
|
|
+ if (num_partitions == 1) {
|
|
|
+ color_endpoint_mode[0] = StreamBits(4);
|
|
|
+ partition_index = 0;
|
|
|
+ } else {
|
|
|
+ partition_index = StreamBits(10);
|
|
|
+ base_cem = StreamBits(6);
|
|
|
+ }
|
|
|
+ uint base_mode = base_cem & 3;
|
|
|
+ uint weight_bits = GetPackedBitSize(params.size, params.dual_plane, params.max_weight);
|
|
|
+ uint remaining_bits = 128 - weight_bits - total_bitsread;
|
|
|
+ uint extra_cem_bits = 0;
|
|
|
+ if (base_mode > 0) {
|
|
|
+ switch (num_partitions) {
|
|
|
+ case 2:
|
|
|
+ extra_cem_bits += 2;
|
|
|
+ break;
|
|
|
+ case 3:
|
|
|
+ extra_cem_bits += 5;
|
|
|
+ break;
|
|
|
+ case 4:
|
|
|
+ extra_cem_bits += 8;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ remaining_bits -= extra_cem_bits;
|
|
|
+ uint plane_selector_bits = 0;
|
|
|
+ if (params.dual_plane) {
|
|
|
+ plane_selector_bits = 2;
|
|
|
+ }
|
|
|
+ remaining_bits -= plane_selector_bits;
|
|
|
+ // Read color data...
|
|
|
+ uint color_data_bits = remaining_bits;
|
|
|
+ while (remaining_bits > 0) {
|
|
|
+ uint nb = min(remaining_bits, 8);
|
|
|
+ uint b = StreamBits(nb);
|
|
|
+ color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, 8));
|
|
|
+ ced_pointer++;
|
|
|
+ remaining_bits -= nb;
|
|
|
+ }
|
|
|
+ plane_index = int(StreamBits(plane_selector_bits));
|
|
|
+ if (base_mode > 0) {
|
|
|
+ uint extra_cem = StreamBits(extra_cem_bits);
|
|
|
+ uint cem = (extra_cem << 6) | base_cem;
|
|
|
+ cem >>= 2;
|
|
|
+ uint C[4] = {0, 0, 0, 0};
|
|
|
+ for (uint i = 0; i < num_partitions; i++) {
|
|
|
+ C[i] = cem & 1;
|
|
|
+ cem >>= 1;
|
|
|
+ }
|
|
|
+ uint M[4] = {0, 0, 0, 0};
|
|
|
+ for (uint i = 0; i < num_partitions; i++) {
|
|
|
+ M[i] = cem & 3;
|
|
|
+ cem >>= 2;
|
|
|
+ }
|
|
|
+ for (uint i = 0; i < num_partitions; i++) {
|
|
|
+ color_endpoint_mode[i] = base_mode;
|
|
|
+ if ((C[i]) == 0) {
|
|
|
+ color_endpoint_mode[i] -= 1;
|
|
|
+ }
|
|
|
+ color_endpoint_mode[i] <<= 2;
|
|
|
+ color_endpoint_mode[i] |= M[i];
|
|
|
+ }
|
|
|
+ } else if (num_partitions > 1) {
|
|
|
+ uint cem = base_cem >> 2;
|
|
|
+ for (uint i = 0; i < num_partitions; i++) {
|
|
|
+ color_endpoint_mode[i] = cem;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ uint color_values[32]; // Four values, two endpoints, four maximum paritions
|
|
|
+ DecodeColorValues(color_values, color_endpoint_mode, num_partitions, color_data_bits);
|
|
|
+ uvec4 endpoints[4][2];
|
|
|
+ for (uint i = 0; i < num_partitions; i++) {
|
|
|
+ ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_values, color_endpoint_mode[i]);
|
|
|
+ }
|
|
|
+ for (uint i = 0; i < 16; i++) {
|
|
|
+ texel_weight_data[i] = local_buff[i];
|
|
|
+ }
|
|
|
+ for (uint i = 0; i < 8; i++) {
|
|
|
+#define REVERSE_BYTE(b) ((b * 0x0802U & 0x22110U) | (b * 0x8020U & 0x88440U)) * 0x10101U >> 16
|
|
|
+ uint a = REVERSE_BYTE(texel_weight_data[i]);
|
|
|
+ uint b = REVERSE_BYTE(texel_weight_data[15 - i]);
|
|
|
+#undef REVERSE_BYTE
|
|
|
+ texel_weight_data[i] = uint(bitfieldExtract(b, 0, 8));
|
|
|
+ texel_weight_data[15 - i] = uint(bitfieldExtract(a, 0, 8));
|
|
|
+ }
|
|
|
+ uint clear_byte_start =
|
|
|
+ (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
|
|
|
+ texel_weight_data[clear_byte_start - 1] =
|
|
|
+ texel_weight_data[clear_byte_start - 1] &
|
|
|
+ uint(
|
|
|
+ ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
|
|
|
+ for (uint i = 0; i < 16 - clear_byte_start; i++) {
|
|
|
+ texel_weight_data[clear_byte_start + i] = uint(0U);
|
|
|
+ }
|
|
|
+ texel_flag = true; // use texel "vector" and bit stream in integer decoding
|
|
|
+ DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
|
|
|
+ uint weights[2][144];
|
|
|
+ UnquantizeTexelWeights(weights, params.dual_plane, params.size);
|
|
|
+ for (uint j = 0; j < block_dims.y; j++) {
|
|
|
+ for (uint i = 0; i < block_dims.x; i++) {
|
|
|
+ uint local_partition = Select2DPartition(partition_index, i, j, num_partitions,
|
|
|
+ (block_dims.y * block_dims.x) < 32);
|
|
|
+ vec4 p;
|
|
|
+ uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
|
|
|
+ uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
|
|
|
+ uvec4 plane_vec = uvec4(0);
|
|
|
+ uvec4 weight_vec = uvec4(0);
|
|
|
+ for (uint c = 0; c < 4; c++) {
|
|
|
+ if (params.dual_plane && (((plane_index + 1) & 3) == c)) {
|
|
|
+ plane_vec[c] = 1;
|
|
|
+ }
|
|
|
+ weight_vec[c] = weights[plane_vec[c]][j * block_dims.x + i];
|
|
|
+ }
|
|
|
+ vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) >> 6);
|
|
|
+ p = (Cf / 65535.0);
|
|
|
+ imageStore(dest_image, coord.xy + ivec2(i, j), p.gbar);
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void main() {
|
|
|
+ uvec3 pos = gl_GlobalInvocationID + origin;
|
|
|
+ pos.x <<= bytes_per_block_log2;
|
|
|
+
|
|
|
+ // Read as soon as possible due to its latency
|
|
|
+ const uint swizzle = SwizzleOffset(pos.xy);
|
|
|
+
|
|
|
+ const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
|
|
+
|
|
|
+ uint offset = 0;
|
|
|
+ offset += layer * layer_stride;
|
|
|
+ offset += (block_y >> block_height) * block_size;
|
|
|
+ offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
|
|
|
+ offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
|
|
|
+ offset += swizzle;
|
|
|
+
|
|
|
+ const ivec3 invocation_destination = ivec3(gl_GlobalInvocationID + destination);
|
|
|
+ const ivec3 coord = ivec3(invocation_destination * uvec3(block_dims, 1.0));
|
|
|
+ uint block_index =
|
|
|
+ layer * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x;
|
|
|
+ current_index = 0;
|
|
|
+ bitsread = 0;
|
|
|
+ for (int i = 0; i < 16; i++) {
|
|
|
+ local_buff[i] = ReadTexel(offset + i);
|
|
|
+ }
|
|
|
+ DecompressBlock(coord, block_index);
|
|
|
+}
|