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@@ -441,7 +441,7 @@ public:
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declarations.AddNewLine();
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declarations.AddNewLine();
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// Append the sampler2D array for the used textures.
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// Append the sampler2D array for the used textures.
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- size_t num_samplers = GetSamplers().size();
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+ const size_t num_samplers = used_samplers.size();
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if (num_samplers > 0) {
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if (num_samplers > 0) {
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declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
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declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
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std::to_string(num_samplers) + "];");
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std::to_string(num_samplers) + "];");
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