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@@ -112,9 +112,7 @@ void Nvnflinger::ShutdownLayers() {
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{
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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- for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
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- display.GetLayer(layer).GetConsumer().Abandon();
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- }
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+ display.Abandon();
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}
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is_abandoned = true;
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@@ -176,24 +174,28 @@ void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
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display.CreateLayer(layer_id, buffer_id, nvdrv->container);
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}
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-void Nvnflinger::OpenLayer(u64 layer_id) {
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+bool Nvnflinger::OpenLayer(u64 layer_id) {
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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if (auto* layer = display.FindLayer(layer_id); layer) {
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- layer->Open();
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+ return layer->Open();
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}
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}
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+
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+ return false;
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}
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-void Nvnflinger::CloseLayer(u64 layer_id) {
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+bool Nvnflinger::CloseLayer(u64 layer_id) {
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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if (auto* layer = display.FindLayer(layer_id); layer) {
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- layer->Close();
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+ return layer->Close();
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}
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}
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+
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+ return false;
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}
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void Nvnflinger::DestroyLayer(u64 layer_id) {
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