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@@ -5,218 +5,422 @@
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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+#include "core/core.h"
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#include "core/memory.h"
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+#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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+#include "video_core/rasterizer_interface.h"
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+#include "video_core/renderer_base.h"
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namespace Tegra {
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MemoryManager::MemoryManager() {
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- // Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might
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- // try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with
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- // Undertale using 0 for a render target.
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- PageSlot(0) = static_cast<u64>(PageStatus::Reserved);
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+ std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
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+ std::fill(page_table.attributes.begin(), page_table.attributes.end(),
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+ Common::PageType::Unmapped);
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+ page_table.Resize(address_space_width);
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+
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+ // Initialize the map with a single free region covering the entire managed space.
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+ VirtualMemoryArea initial_vma;
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+ initial_vma.size = address_space_end;
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+ vma_map.emplace(initial_vma.base, initial_vma);
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+
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+ UpdatePageTableForVMA(initial_vma);
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}
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GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
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- const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)};
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+ const GPUVAddr gpu_addr{
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+ FindFreeRegion(address_space_base, size, align, VirtualMemoryArea::Type::Unmapped)};
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+ AllocateMemory(gpu_addr, 0, size);
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+ return gpu_addr;
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+}
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- ASSERT_MSG(gpu_addr, "unable to find available GPU memory");
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+GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
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+ AllocateMemory(gpu_addr, 0, size);
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+ return gpu_addr;
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+}
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- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
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- VAddr& slot{PageSlot(*gpu_addr + offset)};
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+GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, u64 size) {
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+ const GPUVAddr gpu_addr{
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+ FindFreeRegion(address_space_base, size, page_size, VirtualMemoryArea::Type::Unmapped)};
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+ MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask),
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+ cpu_addr);
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+ return gpu_addr;
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+}
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- ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
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+GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
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+ ASSERT((gpu_addr & page_mask) == 0);
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- slot = static_cast<u64>(PageStatus::Allocated);
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- }
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+ MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask),
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+ cpu_addr);
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- return *gpu_addr;
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+ return gpu_addr;
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}
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-GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
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- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
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- VAddr& slot{PageSlot(gpu_addr + offset)};
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+GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
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+ ASSERT((gpu_addr & page_mask) == 0);
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- ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
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+ const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
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+ Core::System::GetInstance().Renderer().Rasterizer().FlushAndInvalidateRegion(cache_addr, size);
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- slot = static_cast<u64>(PageStatus::Allocated);
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- }
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+ UnmapRange(gpu_addr, ((size + page_mask) & ~page_mask));
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return gpu_addr;
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}
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-GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
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- const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, PAGE_SIZE, PageStatus::Unmapped)};
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+GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size, u64 align,
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+ VirtualMemoryArea::Type vma_type) {
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- ASSERT_MSG(gpu_addr, "unable to find available GPU memory");
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+ align = (align + page_mask) & ~page_mask;
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- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
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- VAddr& slot{PageSlot(*gpu_addr + offset)};
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+ // Find the first Free VMA.
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+ const GPUVAddr base = region_start;
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+ const VMAHandle vma_handle = std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
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+ if (vma.second.type != vma_type)
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+ return false;
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- ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
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+ const VAddr vma_end = vma.second.base + vma.second.size;
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+ return vma_end > base && vma_end >= base + size;
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+ });
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- slot = cpu_addr + offset;
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+ if (vma_handle == vma_map.end()) {
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+ return {};
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}
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- const MappedRegion region{cpu_addr, *gpu_addr, size};
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- mapped_regions.push_back(region);
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-
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- return *gpu_addr;
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+ return std::max(base, vma_handle->second.base);
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}
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-GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
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- ASSERT((gpu_addr & PAGE_MASK) == 0);
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-
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- if (PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Allocated)) {
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- // Page has been already mapped. In this case, we must find a new area of memory to use that
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- // is different than the specified one. Super Mario Odyssey hits this scenario when changing
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- // areas, but we do not want to overwrite the old pages.
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- // TODO(bunnei): We need to write a hardware test to confirm this behavior.
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-
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- LOG_ERROR(HW_GPU, "attempting to map addr 0x{:016X}, which is not available!", gpu_addr);
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-
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- const std::optional<GPUVAddr> new_gpu_addr{
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- FindFreeBlock(gpu_addr, size, PAGE_SIZE, PageStatus::Allocated)};
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-
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- ASSERT_MSG(new_gpu_addr, "unable to find available GPU memory");
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-
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- gpu_addr = *new_gpu_addr;
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+std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
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+ VAddr cpu_addr = page_table.backing_addr[gpu_addr >> page_bits];
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+ if (cpu_addr) {
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+ return cpu_addr + (gpu_addr & page_mask);
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}
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- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
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- VAddr& slot{PageSlot(gpu_addr + offset)};
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-
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- ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
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+ return {};
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+}
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- slot = cpu_addr + offset;
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+template <typename T>
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+T MemoryManager::Read(GPUVAddr vaddr) {
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+ const u8* page_pointer = page_table.pointers[vaddr >> page_bits];
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+ if (page_pointer) {
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+ // NOTE: Avoid adding any extra logic to this fast-path block
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+ T value;
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+ std::memcpy(&value, &page_pointer[vaddr & page_mask], sizeof(T));
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+ return value;
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}
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- const MappedRegion region{cpu_addr, gpu_addr, size};
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- mapped_regions.push_back(region);
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-
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- return gpu_addr;
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+ Common::PageType type = page_table.attributes[vaddr >> page_bits];
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+ switch (type) {
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+ case Common::PageType::Unmapped:
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+ LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
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+ return 0;
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+ case Common::PageType::Memory:
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+ ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
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+ break;
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+ default:
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+ UNREACHABLE();
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+ }
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+ return {};
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}
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-GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
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- ASSERT((gpu_addr & PAGE_MASK) == 0);
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+template <typename T>
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+void MemoryManager::Write(GPUVAddr vaddr, T data) {
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+ u8* page_pointer = page_table.pointers[vaddr >> page_bits];
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+ if (page_pointer) {
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+ // NOTE: Avoid adding any extra logic to this fast-path block
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+ std::memcpy(&page_pointer[vaddr & page_mask], &data, sizeof(T));
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+ return;
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+ }
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- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
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- VAddr& slot{PageSlot(gpu_addr + offset)};
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+ Common::PageType type = page_table.attributes[vaddr >> page_bits];
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+ switch (type) {
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+ case Common::PageType::Unmapped:
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+ LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
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+ static_cast<u32>(data), vaddr);
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+ return;
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+ case Common::PageType::Memory:
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+ ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
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+ break;
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+ default:
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+ UNREACHABLE();
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+ }
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+}
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- ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
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- slot != static_cast<u64>(PageStatus::Unmapped));
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+template u8 MemoryManager::Read<u8>(GPUVAddr addr);
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+template u16 MemoryManager::Read<u16>(GPUVAddr addr);
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+template u32 MemoryManager::Read<u32>(GPUVAddr addr);
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+template u64 MemoryManager::Read<u64>(GPUVAddr addr);
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+template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
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+template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
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+template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
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+template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
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- slot = static_cast<u64>(PageStatus::Unmapped);
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+u8* MemoryManager::GetPointer(GPUVAddr addr) {
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+ u8* page_pointer = page_table.pointers[addr >> page_bits];
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+ if (page_pointer) {
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+ return page_pointer + (addr & page_mask);
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}
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- // Delete the region mappings that are contained within the unmapped region
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- mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(),
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- [&](const MappedRegion& region) {
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- return region.gpu_addr <= gpu_addr &&
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- region.gpu_addr + region.size < gpu_addr + size;
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- }),
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- mapped_regions.end());
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- return gpu_addr;
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+ LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
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+ return {};
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}
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-GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const {
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- for (const auto& region : mapped_regions) {
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- const GPUVAddr region_end{region.gpu_addr + region.size};
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- if (region_start >= region.gpu_addr && region_start < region_end) {
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- return region_end;
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- }
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- }
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- return {};
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+void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) {
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+ std::memcpy(dest_buffer, GetPointer(src_addr), size);
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+}
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+void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
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+ std::memcpy(GetPointer(dest_addr), src_buffer, size);
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+}
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+
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+void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
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+ std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
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}
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-std::optional<GPUVAddr> MemoryManager::FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
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- PageStatus status) {
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- GPUVAddr gpu_addr{region_start};
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- u64 free_space{};
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- align = (align + PAGE_MASK) & ~PAGE_MASK;
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-
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- while (gpu_addr + free_space < MAX_ADDRESS) {
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- if (PageSlot(gpu_addr + free_space) == static_cast<u64>(status)) {
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- free_space += PAGE_SIZE;
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- if (free_space >= size) {
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- return gpu_addr;
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- }
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- } else {
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- gpu_addr += free_space + PAGE_SIZE;
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- free_space = 0;
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- gpu_addr = Common::AlignUp(gpu_addr, align);
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+void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
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+ VAddr backing_addr) {
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+ LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
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+ (base + size) * page_size);
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+
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+ VAddr end = base + size;
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+ ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
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+ base + page_table.pointers.size());
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+
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+ std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
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+
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+ if (memory == nullptr) {
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+ std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
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+ std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
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+ backing_addr);
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+ } else {
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+ while (base != end) {
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+ page_table.pointers[base] = memory;
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+ page_table.backing_addr[base] = backing_addr;
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+
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+ base += 1;
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+ memory += page_size;
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+ backing_addr += page_size;
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}
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}
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+}
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- return {};
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+void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
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+ ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
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+ ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
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+ MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
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}
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-std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
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- const VAddr base_addr{PageSlot(gpu_addr)};
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+void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
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+ ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
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+ ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
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+ MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
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+}
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- if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
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- base_addr == static_cast<u64>(PageStatus::Unmapped) ||
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- base_addr == static_cast<u64>(PageStatus::Reserved)) {
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+bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
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+ ASSERT(base + size == next.base);
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+ if (type != next.type) {
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return {};
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}
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-
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- return base_addr + (gpu_addr & PAGE_MASK);
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+ if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
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+ return {};
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+ }
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+ if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
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+ return {};
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+ }
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+ return true;
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}
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-u8 MemoryManager::Read8(GPUVAddr addr) {
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- return Memory::Read8(*GpuToCpuAddress(addr));
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+MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
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+ if (target >= address_space_end) {
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+ return vma_map.end();
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+ } else {
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+ return std::prev(vma_map.upper_bound(target));
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+ }
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}
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-u16 MemoryManager::Read16(GPUVAddr addr) {
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- return Memory::Read16(*GpuToCpuAddress(addr));
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-}
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+MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
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+ u64 size) {
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-u32 MemoryManager::Read32(GPUVAddr addr) {
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- return Memory::Read32(*GpuToCpuAddress(addr));
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-}
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+ // This is the appropriately sized VMA that will turn into our allocation.
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+ VMAIter vma_handle = CarveVMA(target, size);
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+ VirtualMemoryArea& final_vma = vma_handle->second;
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+ ASSERT(final_vma.size == size);
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+
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+ final_vma.type = VirtualMemoryArea::Type::Allocated;
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+ final_vma.offset = offset;
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+ UpdatePageTableForVMA(final_vma);
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-u64 MemoryManager::Read64(GPUVAddr addr) {
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- return Memory::Read64(*GpuToCpuAddress(addr));
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+ return MergeAdjacent(vma_handle);
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}
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|
|
|
-void MemoryManager::Write8(GPUVAddr addr, u8 data) {
|
|
|
- Memory::Write8(*GpuToCpuAddress(addr), data);
|
|
|
+MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
|
|
|
+ VAddr backing_addr) {
|
|
|
+ // This is the appropriately sized VMA that will turn into our allocation.
|
|
|
+ VMAIter vma_handle = CarveVMA(target, size);
|
|
|
+ VirtualMemoryArea& final_vma = vma_handle->second;
|
|
|
+ ASSERT(final_vma.size == size);
|
|
|
+
|
|
|
+ final_vma.type = VirtualMemoryArea::Type::Mapped;
|
|
|
+ final_vma.backing_memory = memory;
|
|
|
+ final_vma.backing_addr = backing_addr;
|
|
|
+ UpdatePageTableForVMA(final_vma);
|
|
|
+
|
|
|
+ return MergeAdjacent(vma_handle);
|
|
|
}
|
|
|
|
|
|
-void MemoryManager::Write16(GPUVAddr addr, u16 data) {
|
|
|
- Memory::Write16(*GpuToCpuAddress(addr), data);
|
|
|
+MemoryManager::VMAIter MemoryManager::Unmap(VMAIter vma_handle) {
|
|
|
+ VirtualMemoryArea& vma = vma_handle->second;
|
|
|
+ vma.type = VirtualMemoryArea::Type::Allocated;
|
|
|
+ vma.offset = 0;
|
|
|
+ vma.backing_memory = nullptr;
|
|
|
+
|
|
|
+ UpdatePageTableForVMA(vma);
|
|
|
+
|
|
|
+ return MergeAdjacent(vma_handle);
|
|
|
}
|
|
|
|
|
|
-void MemoryManager::Write32(GPUVAddr addr, u32 data) {
|
|
|
- Memory::Write32(*GpuToCpuAddress(addr), data);
|
|
|
+void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
|
|
|
+ VMAIter vma = CarveVMARange(target, size);
|
|
|
+ const VAddr target_end = target + size;
|
|
|
+
|
|
|
+ const VMAIter end = vma_map.end();
|
|
|
+ // The comparison against the end of the range must be done using addresses since VMAs can be
|
|
|
+ // merged during this process, causing invalidation of the iterators.
|
|
|
+ while (vma != end && vma->second.base < target_end) {
|
|
|
+ vma = std::next(Unmap(vma));
|
|
|
+ }
|
|
|
+
|
|
|
+ ASSERT(FindVMA(target)->second.size >= size);
|
|
|
}
|
|
|
|
|
|
-void MemoryManager::Write64(GPUVAddr addr, u64 data) {
|
|
|
- Memory::Write64(*GpuToCpuAddress(addr), data);
|
|
|
+MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
|
|
|
+ // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
|
|
|
+ // non-const access to its container.
|
|
|
+ return vma_map.erase(iter, iter); // Erases an empty range of elements
|
|
|
}
|
|
|
|
|
|
-u8* MemoryManager::GetPointer(GPUVAddr addr) {
|
|
|
- return Memory::GetPointer(*GpuToCpuAddress(addr));
|
|
|
+MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
|
|
|
+ ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}",
|
|
|
+ size);
|
|
|
+ ASSERT_MSG((base & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}",
|
|
|
+ base);
|
|
|
+
|
|
|
+ VMAIter vma_handle = StripIterConstness(FindVMA(base));
|
|
|
+ if (vma_handle == vma_map.end()) {
|
|
|
+ // Target address is outside the range managed by the kernel
|
|
|
+ return {};
|
|
|
+ }
|
|
|
+
|
|
|
+ const VirtualMemoryArea& vma = vma_handle->second;
|
|
|
+ if (vma.type == VirtualMemoryArea::Type::Mapped) {
|
|
|
+ // Region is already allocated
|
|
|
+ return {};
|
|
|
+ }
|
|
|
+
|
|
|
+ const VAddr start_in_vma = base - vma.base;
|
|
|
+ const VAddr end_in_vma = start_in_vma + size;
|
|
|
+
|
|
|
+ if (end_in_vma < vma.size) {
|
|
|
+ // Split VMA at the end of the allocated region
|
|
|
+ SplitVMA(vma_handle, end_in_vma);
|
|
|
+ }
|
|
|
+ if (start_in_vma != 0) {
|
|
|
+ // Split VMA at the start of the allocated region
|
|
|
+ vma_handle = SplitVMA(vma_handle, start_in_vma);
|
|
|
+ }
|
|
|
+
|
|
|
+ return vma_handle;
|
|
|
}
|
|
|
|
|
|
-void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) {
|
|
|
- std::memcpy(dest_buffer, GetPointer(src_addr), size);
|
|
|
+MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
|
|
|
+ ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}",
|
|
|
+ size);
|
|
|
+ ASSERT_MSG((target & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}",
|
|
|
+ target);
|
|
|
+
|
|
|
+ const VAddr target_end = target + size;
|
|
|
+ ASSERT(target_end >= target);
|
|
|
+ ASSERT(size > 0);
|
|
|
+
|
|
|
+ VMAIter begin_vma = StripIterConstness(FindVMA(target));
|
|
|
+ const VMAIter i_end = vma_map.lower_bound(target_end);
|
|
|
+ if (std::any_of(begin_vma, i_end, [](const auto& entry) {
|
|
|
+ return entry.second.type == VirtualMemoryArea::Type::Unmapped;
|
|
|
+ })) {
|
|
|
+ return {};
|
|
|
+ }
|
|
|
+
|
|
|
+ if (target != begin_vma->second.base) {
|
|
|
+ begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
|
|
|
+ }
|
|
|
+
|
|
|
+ VMAIter end_vma = StripIterConstness(FindVMA(target_end));
|
|
|
+ if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
|
|
|
+ end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
|
|
|
+ }
|
|
|
+
|
|
|
+ return begin_vma;
|
|
|
}
|
|
|
-void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
|
|
|
- std::memcpy(GetPointer(dest_addr), src_buffer, size);
|
|
|
+
|
|
|
+MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
|
|
|
+ VirtualMemoryArea& old_vma = vma_handle->second;
|
|
|
+ VirtualMemoryArea new_vma = old_vma; // Make a copy of the VMA
|
|
|
+
|
|
|
+ // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
|
|
|
+ // a bug. This restriction might be removed later.
|
|
|
+ ASSERT(offset_in_vma < old_vma.size);
|
|
|
+ ASSERT(offset_in_vma > 0);
|
|
|
+
|
|
|
+ old_vma.size = offset_in_vma;
|
|
|
+ new_vma.base += offset_in_vma;
|
|
|
+ new_vma.size -= offset_in_vma;
|
|
|
+
|
|
|
+ switch (new_vma.type) {
|
|
|
+ case VirtualMemoryArea::Type::Unmapped:
|
|
|
+ break;
|
|
|
+ case VirtualMemoryArea::Type::Allocated:
|
|
|
+ new_vma.offset += offset_in_vma;
|
|
|
+ break;
|
|
|
+ case VirtualMemoryArea::Type::Mapped:
|
|
|
+ new_vma.backing_memory += offset_in_vma;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ ASSERT(old_vma.CanBeMergedWith(new_vma));
|
|
|
+
|
|
|
+ return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
|
|
|
}
|
|
|
|
|
|
-void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
|
|
|
- std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
|
|
|
+MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
|
|
|
+ const VMAIter next_vma = std::next(iter);
|
|
|
+ if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
|
|
|
+ iter->second.size += next_vma->second.size;
|
|
|
+ vma_map.erase(next_vma);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (iter != vma_map.begin()) {
|
|
|
+ VMAIter prev_vma = std::prev(iter);
|
|
|
+ if (prev_vma->second.CanBeMergedWith(iter->second)) {
|
|
|
+ prev_vma->second.size += iter->second.size;
|
|
|
+ vma_map.erase(iter);
|
|
|
+ iter = prev_vma;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return iter;
|
|
|
}
|
|
|
|
|
|
-VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
|
|
|
- auto& block{page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]};
|
|
|
- if (!block) {
|
|
|
- block = std::make_unique<PageBlock>();
|
|
|
- block->fill(static_cast<VAddr>(PageStatus::Unmapped));
|
|
|
+void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
|
|
|
+ switch (vma.type) {
|
|
|
+ case VirtualMemoryArea::Type::Unmapped:
|
|
|
+ UnmapRegion(vma.base, vma.size);
|
|
|
+ break;
|
|
|
+ case VirtualMemoryArea::Type::Allocated:
|
|
|
+ MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
|
|
|
+ break;
|
|
|
+ case VirtualMemoryArea::Type::Mapped:
|
|
|
+ MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
|
|
|
+ break;
|
|
|
}
|
|
|
- return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
|
|
|
}
|
|
|
|
|
|
} // namespace Tegra
|