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video_core: Remove unnecessary includes from headers

Lioncash 11 лет назад
Родитель
Сommit
1fa772393b

+ 0 - 3
src/video_core/gpu_debugger.h

@@ -10,9 +10,6 @@
 
 
 #include "core/hle/service/gsp_gpu.h"
 #include "core/hle/service/gsp_gpu.h"
 
 
-#include "command_processor.h"
-#include "pica.h"
-
 class GraphicsDebugger
 class GraphicsDebugger
 {
 {
 public:
 public:

+ 0 - 2
src/video_core/primitive_assembly.h

@@ -8,8 +8,6 @@
 
 
 #include "video_core/pica.h"
 #include "video_core/pica.h"
 
 
-#include "video_core/shader/shader_interpreter.h"
-
 namespace Pica {
 namespace Pica {
 
 
 /*
 /*

+ 3 - 3
src/video_core/renderer_opengl/renderer_opengl.cpp

@@ -18,11 +18,11 @@
 #include "core/settings.h"
 #include "core/settings.h"
 
 
 #include "video_core/video_core.h"
 #include "video_core/video_core.h"
-#include "video_core/renderer_opengl/renderer_opengl.h"
+#include "video_core/debug_utils/debug_utils.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
 #include "video_core/renderer_opengl/gl_shader_util.h"
 #include "video_core/renderer_opengl/gl_shader_util.h"
 #include "video_core/renderer_opengl/gl_shaders.h"
 #include "video_core/renderer_opengl/gl_shaders.h"
-
-#include "video_core/debug_utils/debug_utils.h"
+#include "video_core/renderer_opengl/renderer_opengl.h"
 
 
 /**
 /**
  * Vertex structure that the drawn screen rectangles are composed of.
  * Vertex structure that the drawn screen rectangles are composed of.

+ 0 - 3
src/video_core/renderer_opengl/renderer_opengl.h

@@ -8,13 +8,10 @@
 
 
 #include <glad/glad.h>
 #include <glad/glad.h>
 
 
-#include "common/math_util.h"
-
 #include "core/hw/gpu.h"
 #include "core/hw/gpu.h"
 
 
 #include "video_core/renderer_base.h"
 #include "video_core/renderer_base.h"
 #include "video_core/renderer_opengl/gl_state.h"
 #include "video_core/renderer_opengl/gl_state.h"
-#include "video_core/renderer_opengl/gl_rasterizer.h"
 
 
 class EmuWindow;
 class EmuWindow;
 
 

+ 0 - 2
src/video_core/shader/shader_interpreter.h

@@ -4,8 +4,6 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "video_core/pica.h"
-
 #include "shader.h"
 #include "shader.h"
 
 
 namespace Pica {
 namespace Pica {