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Merge pull request #4394 from lioncash/unused6

video_core: Remove unused variables
bunnei hace 6 años
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commit
1d7de0a8ee

+ 2 - 2
src/video_core/gpu_thread.cpp

@@ -44,9 +44,9 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
             dma_pusher.DispatchCalls();
             dma_pusher.DispatchCalls();
         } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
         } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
             renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
             renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
-        } else if (const auto data = std::get_if<OnCommandListEndCommand>(&next.data)) {
+        } else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
             renderer.Rasterizer().ReleaseFences();
             renderer.Rasterizer().ReleaseFences();
-        } else if (const auto data = std::get_if<GPUTickCommand>(&next.data)) {
+        } else if (std::holds_alternative<GPUTickCommand>(next.data)) {
             system.GPU().TickWork();
             system.GPU().TickWork();
         } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
         } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
             renderer.Rasterizer().FlushRegion(data->addr, data->size);
             renderer.Rasterizer().FlushRegion(data->addr, data->size);

+ 0 - 1
src/video_core/macro/macro_jit_x64.cpp

@@ -419,7 +419,6 @@ void Tegra::MacroJITx64Impl::Optimizer_ScanFlags() {
 
 
 void MacroJITx64Impl::Compile() {
 void MacroJITx64Impl::Compile() {
     MICROPROFILE_SCOPE(MacroJitCompile);
     MICROPROFILE_SCOPE(MacroJitCompile);
-    bool keep_executing = true;
     labels.fill(Xbyak::Label());
     labels.fill(Xbyak::Label());
 
 
     Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
     Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);

+ 1 - 8
src/video_core/renderer_opengl/gl_arb_decompiler.cpp

@@ -1291,13 +1291,6 @@ std::string ARBDecompiler::Visit(const Node& node) {
             return "{0, 0, 0, 0}.x";
             return "{0, 0, 0, 0}.x";
         }
         }
 
 
-        const auto buffer_index = [this, &abuf]() -> std::string {
-            if (stage != ShaderType::Geometry) {
-                return "";
-            }
-            return fmt::format("[{}]", Visit(abuf->GetBuffer()));
-        };
-
         const Attribute::Index index = abuf->GetIndex();
         const Attribute::Index index = abuf->GetIndex();
         const u32 element = abuf->GetElement();
         const u32 element = abuf->GetElement();
         const char swizzle = Swizzle(element);
         const char swizzle = Swizzle(element);
@@ -1403,7 +1396,7 @@ std::string ARBDecompiler::Visit(const Node& node) {
         return {};
         return {};
     }
     }
 
 
-    if (const auto cmt = std::get_if<CommentNode>(&*node)) {
+    if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
         // Uncommenting this will generate invalid code. GLASM lacks comments.
         // Uncommenting this will generate invalid code. GLASM lacks comments.
         // AddLine("// {}", cmt->GetText());
         // AddLine("// {}", cmt->GetText());
         return {};
         return {};

+ 0 - 3
src/video_core/renderer_opengl/gl_shader_cache.cpp

@@ -237,7 +237,6 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
     const ShaderParameters& params, Maxwell::ShaderProgram program_type, ProgramCode code,
     const ShaderParameters& params, Maxwell::ShaderProgram program_type, ProgramCode code,
     ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) {
     ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) {
     const auto shader_type = GetShaderType(program_type);
     const auto shader_type = GetShaderType(program_type);
-    const std::size_t size_in_bytes = code.size() * sizeof(u64);
 
 
     auto& gpu = params.system.GPU();
     auto& gpu = params.system.GPU();
     gpu.ShaderNotify().MarkSharderBuilding();
     gpu.ShaderNotify().MarkSharderBuilding();
@@ -287,8 +286,6 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
 
 
 std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
 std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
                                                        ProgramCode code) {
                                                        ProgramCode code) {
-    const std::size_t size_in_bytes = code.size() * sizeof(u64);
-
     auto& gpu = params.system.GPU();
     auto& gpu = params.system.GPU();
     gpu.ShaderNotify().MarkSharderBuilding();
     gpu.ShaderNotify().MarkSharderBuilding();
 
 

+ 0 - 13
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -1959,10 +1959,6 @@ private:
         return {fmt::format("({} != 0)", carry), Type::Bool};
         return {fmt::format("({} != 0)", carry), Type::Bool};
     }
     }
 
 
-    Expression LogicalFIsNan(Operation operation) {
-        return GenerateUnary(operation, "isnan", Type::Bool, Type::Float);
-    }
-
     Expression LogicalAssign(Operation operation) {
     Expression LogicalAssign(Operation operation) {
         const Node& dest = operation[0];
         const Node& dest = operation[0];
         const Node& src = operation[1];
         const Node& src = operation[1];
@@ -2778,15 +2774,6 @@ private:
         return std::min<u32>(device.GetMaxVaryings(), Maxwell::NumVaryings);
         return std::min<u32>(device.GetMaxVaryings(), Maxwell::NumVaryings);
     }
     }
 
 
-    bool IsRenderTargetEnabled(u32 render_target) const {
-        for (u32 component = 0; component < 4; ++component) {
-            if (header.ps.IsColorComponentOutputEnabled(render_target, component)) {
-                return true;
-            }
-        }
-        return false;
-    }
-
     const Device& device;
     const Device& device;
     const ShaderIR& ir;
     const ShaderIR& ir;
     const Registry& registry;
     const Registry& registry;

+ 0 - 1
src/video_core/renderer_vulkan/fixed_pipeline_state.cpp

@@ -40,7 +40,6 @@ constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
 } // Anonymous namespace
 } // Anonymous namespace
 
 
 void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_state) {
 void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_state) {
-    const auto& clip = regs.view_volume_clip_control;
     const std::array enabled_lut = {regs.polygon_offset_point_enable,
     const std::array enabled_lut = {regs.polygon_offset_point_enable,
                                     regs.polygon_offset_line_enable,
                                     regs.polygon_offset_line_enable,
                                     regs.polygon_offset_fill_enable};
                                     regs.polygon_offset_fill_enable};

+ 2 - 3
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp

@@ -706,9 +706,9 @@ private:
     }
     }
 
 
     void DeclareInternalFlags() {
     void DeclareInternalFlags() {
-        constexpr std::array names = {"zero", "sign", "carry", "overflow"};
+        static constexpr std::array names{"zero", "sign", "carry", "overflow"};
+
         for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
         for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
-            const auto flag_code = static_cast<InternalFlag>(flag);
             const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
             const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
             internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
             internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
         }
         }
@@ -2804,7 +2804,6 @@ private:
     std::map<GlobalMemoryBase, Id> global_buffers;
     std::map<GlobalMemoryBase, Id> global_buffers;
     std::map<u32, TexelBuffer> uniform_texels;
     std::map<u32, TexelBuffer> uniform_texels;
     std::map<u32, SampledImage> sampled_images;
     std::map<u32, SampledImage> sampled_images;
-    std::map<u32, TexelBuffer> storage_texels;
     std::map<u32, StorageImage> images;
     std::map<u32, StorageImage> images;
 
 
     std::array<Id, Maxwell::NumRenderTargets> frag_colors{};
     std::array<Id, Maxwell::NumRenderTargets> frag_colors{};

+ 0 - 2
src/video_core/texture_cache/format_lookup_table.cpp

@@ -19,8 +19,6 @@ constexpr auto SNORM = ComponentType::SNORM;
 constexpr auto UNORM = ComponentType::UNORM;
 constexpr auto UNORM = ComponentType::UNORM;
 constexpr auto SINT = ComponentType::SINT;
 constexpr auto SINT = ComponentType::SINT;
 constexpr auto UINT = ComponentType::UINT;
 constexpr auto UINT = ComponentType::UINT;
-constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16;
-constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16;
 constexpr auto FLOAT = ComponentType::FLOAT;
 constexpr auto FLOAT = ComponentType::FLOAT;
 constexpr bool C = false; // Normal color
 constexpr bool C = false; // Normal color
 constexpr bool S = true;  // Srgb
 constexpr bool S = true;  // Srgb