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@@ -242,6 +242,10 @@ void NVFlinger::Compose() {
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const auto& igbp_buffer = buffer->get().igbp_buffer;
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+ if (!system.IsPoweredOn()) {
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+ return; // We are likely shutting down
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+ }
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+
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auto& gpu = system.GPU();
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const auto& multi_fence = buffer->get().multi_fence;
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guard->unlock();
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