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shader_decode: Fixup XMAD

ReinUsesLisp há 7 anos atrás
pai
commit
1c9c4eefeb
1 ficheiros alterados com 1 adições e 1 exclusões
  1. 1 1
      src/video_core/shader/decode/xmad.cpp

+ 1 - 1
src/video_core/shader/decode/xmad.cpp

@@ -55,7 +55,7 @@ u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     // TODO(Rodrigo): Use an appropiate sign for this operation
     Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
     if (instr.xmad.product_shift_left) {
-        product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, op_a, Immediate(16));
+        product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
     }
 
     op_c = [&]() {