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@@ -128,7 +128,7 @@ private:
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OGLVertexArray hw_vao;
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std::array<bool, 16> hw_vao_enabled_attributes;
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- std::array<SamplerInfo, 32> texture_samplers;
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+ std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
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static constexpr size_t VERTEX_BUFFER_SIZE = 128 * 1024 * 1024;
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std::unique_ptr<OGLStreamBuffer> vertex_buffer;
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OGLBuffer uniform_buffer;
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