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nvmap: Refactor to expose nvmap objects.

bunnei 8 лет назад
Родитель
Сommit
196f8dff08
2 измененных файлов с 22 добавлено и 19 удалено
  1. 11 16
      src/core/hle/service/nvdrv/devices/nvmap.cpp
  2. 11 3
      src/core/hle/service/nvdrv/devices/nvmap.h

+ 11 - 16
src/core/hle/service/nvdrv/devices/nvmap.cpp

@@ -13,10 +13,8 @@ namespace Nvidia {
 namespace Devices {
 namespace Devices {
 
 
 VAddr nvmap::GetObjectAddress(u32 handle) const {
 VAddr nvmap::GetObjectAddress(u32 handle) const {
-    auto itr = handles.find(handle);
-    ASSERT(itr != handles.end());
-
-    auto object = itr->second;
+    auto object = GetObject(handle);
+    ASSERT(object);
     ASSERT(object->status == Object::Status::Allocated);
     ASSERT(object->status == Object::Status::Allocated);
     return object->addr;
     return object->addr;
 }
 }
@@ -52,7 +50,7 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
     u32 handle = next_handle++;
     u32 handle = next_handle++;
     handles[handle] = std::move(object);
     handles[handle] = std::move(object);
 
 
-    LOG_WARNING(Service_NVDRV, "(STUBBED) size 0x%08X", params.size);
+    LOG_DEBUG(Service_NVDRV, "size=0x%08X", params.size);
 
 
     params.handle = handle;
     params.handle = handle;
 
 
@@ -64,17 +62,16 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
     IocAllocParams params;
     IocAllocParams params;
     std::memcpy(&params, input.data(), sizeof(params));
     std::memcpy(&params, input.data(), sizeof(params));
 
 
-    auto itr = handles.find(params.handle);
-    ASSERT(itr != handles.end());
+    auto object = GetObject(params.handle);
+    ASSERT(object);
 
 
-    auto object = itr->second;
     object->flags = params.flags;
     object->flags = params.flags;
     object->align = params.align;
     object->align = params.align;
     object->kind = params.kind;
     object->kind = params.kind;
     object->addr = params.addr;
     object->addr = params.addr;
     object->status = Object::Status::Allocated;
     object->status = Object::Status::Allocated;
 
 
-    LOG_WARNING(Service_NVDRV, "(STUBBED) Allocated address 0x%llx", params.addr);
+    LOG_DEBUG(Service_NVDRV, "called, addr=0x%llx", params.addr);
 
 
     std::memcpy(output.data(), &params, sizeof(params));
     std::memcpy(output.data(), &params, sizeof(params));
     return 0;
     return 0;
@@ -86,10 +83,10 @@ u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
 
 
     LOG_WARNING(Service_NVDRV, "called");
     LOG_WARNING(Service_NVDRV, "called");
 
 
-    auto itr = handles.find(params.handle);
-    ASSERT(itr != handles.end());
+    auto object = GetObject(params.handle);
+    ASSERT(object);
 
 
-    params.id = itr->second->id;
+    params.id = object->id;
 
 
     std::memcpy(output.data(), &params, sizeof(params));
     std::memcpy(output.data(), &params, sizeof(params));
     return 0;
     return 0;
@@ -123,10 +120,8 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
 
 
     LOG_WARNING(Service_NVDRV, "(STUBBED) called type=%u", params.type);
     LOG_WARNING(Service_NVDRV, "(STUBBED) called type=%u", params.type);
 
 
-    auto itr = handles.find(params.handle);
-    ASSERT(itr != handles.end());
-
-    auto object = itr->second;
+    auto object = GetObject(params.handle);
+    ASSERT(object);
     ASSERT(object->status == Object::Status::Allocated);
     ASSERT(object->status == Object::Status::Allocated);
 
 
     switch (static_cast<ParamTypes>(params.type)) {
     switch (static_cast<ParamTypes>(params.type)) {

+ 11 - 3
src/core/hle/service/nvdrv/devices/nvmap.h

@@ -26,8 +26,7 @@ public:
 
 
     u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
     u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
 
 
-private:
-    // Represents an nvmap object.
+    /// Represents an nvmap object.
     struct Object {
     struct Object {
         enum class Status { Created, Allocated };
         enum class Status { Created, Allocated };
         u32 id;
         u32 id;
@@ -39,10 +38,19 @@ private:
         Status status;
         Status status;
     };
     };
 
 
+    std::shared_ptr<Object> GetObject(u32 handle) const {
+        auto itr = handles.find(handle);
+        if (itr != handles.end()) {
+            return itr->second;
+        }
+        return {};
+    }
+
+private:
     /// Id to use for the next handle that is created.
     /// Id to use for the next handle that is created.
     u32 next_handle = 1;
     u32 next_handle = 1;
 
 
-    // Id to use for the next object that is created.
+    /// Id to use for the next object that is created.
     u32 next_id = 1;
     u32 next_id = 1;
 
 
     /// Mapping of currently allocated handles to the objects they represent.
     /// Mapping of currently allocated handles to the objects they represent.