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maxwell_dma: Check for valid source in destination before copy.

- Avoid a crash in Octopath Traveler.
bunnei 7 anni fa
parent
commit
19330f45d3
1 ha cambiato i file con 10 aggiunte e 0 eliminazioni
  1. 10 0
      src/video_core/engines/maxwell_dma.cpp

+ 10 - 0
src/video_core/engines/maxwell_dma.cpp

@@ -88,6 +88,16 @@ void MaxwellDMA::HandleCopy() {
     auto source_ptr{memory_manager.GetPointer(source)};
     auto dst_ptr{memory_manager.GetPointer(dest)};
 
+    if (!source_ptr) {
+        LOG_ERROR(HW_GPU, "source_ptr is invalid");
+        return;
+    }
+
+    if (!dst_ptr) {
+        LOG_ERROR(HW_GPU, "dst_ptr is invalid");
+        return;
+    }
+
     const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
         // TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
         // copying.