|
|
@@ -160,10 +160,6 @@ struct System::Impl {
|
|
|
|
|
|
LOG_DEBUG(Core, "Initialized OK");
|
|
|
|
|
|
- // Reset counters and set time origin to current frame
|
|
|
- GetAndResetPerfStats();
|
|
|
- perf_stats.BeginSystemFrame();
|
|
|
-
|
|
|
return ResultStatus::Success;
|
|
|
}
|
|
|
|
|
|
@@ -206,6 +202,16 @@ struct System::Impl {
|
|
|
main_process->Run(load_parameters->main_thread_priority,
|
|
|
load_parameters->main_thread_stack_size);
|
|
|
|
|
|
+ u64 title_id{0};
|
|
|
+ if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
|
|
|
+ LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
|
|
|
+ static_cast<u32>(load_result));
|
|
|
+ }
|
|
|
+ perf_stats = std::make_unique<PerfStats>(title_id);
|
|
|
+ // Reset counters and set time origin to current frame
|
|
|
+ GetAndResetPerfStats();
|
|
|
+ perf_stats->BeginSystemFrame();
|
|
|
+
|
|
|
status = ResultStatus::Success;
|
|
|
return status;
|
|
|
}
|
|
|
@@ -219,6 +225,8 @@ struct System::Impl {
|
|
|
perf_results.game_fps);
|
|
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
|
|
perf_results.frametime * 1000.0);
|
|
|
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
|
|
+ perf_stats->GetMeanFrametime());
|
|
|
|
|
|
is_powered_on = false;
|
|
|
|
|
|
@@ -229,6 +237,7 @@ struct System::Impl {
|
|
|
service_manager.reset();
|
|
|
cheat_engine.reset();
|
|
|
telemetry_session.reset();
|
|
|
+ perf_stats.reset();
|
|
|
gpu_core.reset();
|
|
|
|
|
|
// Close all CPU/threading state
|
|
|
@@ -286,7 +295,7 @@ struct System::Impl {
|
|
|
}
|
|
|
|
|
|
PerfStatsResults GetAndResetPerfStats() {
|
|
|
- return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
|
|
|
+ return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
|
|
|
}
|
|
|
|
|
|
Timing::CoreTiming core_timing;
|
|
|
@@ -327,7 +336,7 @@ struct System::Impl {
|
|
|
ResultStatus status = ResultStatus::Success;
|
|
|
std::string status_details = "";
|
|
|
|
|
|
- Core::PerfStats perf_stats;
|
|
|
+ std::unique_ptr<Core::PerfStats> perf_stats;
|
|
|
Core::FrameLimiter frame_limiter;
|
|
|
};
|
|
|
|
|
|
@@ -480,11 +489,11 @@ const Timing::CoreTiming& System::CoreTiming() const {
|
|
|
}
|
|
|
|
|
|
Core::PerfStats& System::GetPerfStats() {
|
|
|
- return impl->perf_stats;
|
|
|
+ return *impl->perf_stats;
|
|
|
}
|
|
|
|
|
|
const Core::PerfStats& System::GetPerfStats() const {
|
|
|
- return impl->perf_stats;
|
|
|
+ return *impl->perf_stats;
|
|
|
}
|
|
|
|
|
|
Core::FrameLimiter& System::FrameLimiter() {
|