|
|
@@ -9,32 +9,52 @@
|
|
|
|
|
|
namespace Service::Audio {
|
|
|
|
|
|
-class IAudioIn final : public ServiceFramework<IAudioIn> {
|
|
|
-public:
|
|
|
- explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
|
|
|
- // clang-format off
|
|
|
- static const FunctionInfo functions[] = {
|
|
|
- {0, nullptr, "GetAudioInState"},
|
|
|
- {1, nullptr, "Start"},
|
|
|
- {2, nullptr, "Stop"},
|
|
|
- {3, nullptr, "AppendAudioInBuffer"},
|
|
|
- {4, nullptr, "RegisterBufferEvent"},
|
|
|
- {5, nullptr, "GetReleasedAudioInBuffer"},
|
|
|
- {6, nullptr, "ContainsAudioInBuffer"},
|
|
|
- {7, nullptr, "AppendUacInBuffer"},
|
|
|
- {8, nullptr, "AppendAudioInBufferAuto"},
|
|
|
- {9, nullptr, "GetReleasedAudioInBuffersAuto"},
|
|
|
- {10, nullptr, "AppendUacInBufferAuto"},
|
|
|
- {11, nullptr, "GetAudioInBufferCount"},
|
|
|
- {12, nullptr, "SetDeviceGain"},
|
|
|
- {13, nullptr, "GetDeviceGain"},
|
|
|
- {14, nullptr, "FlushAudioInBuffers"},
|
|
|
- };
|
|
|
- // clang-format on
|
|
|
-
|
|
|
- RegisterHandlers(functions);
|
|
|
- }
|
|
|
-};
|
|
|
+IAudioIn::IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
|
|
|
+ // clang-format off
|
|
|
+ static const FunctionInfo functions[] = {
|
|
|
+ {0, nullptr, "GetAudioInState"},
|
|
|
+ {1, &IAudioIn::Start, "Start"},
|
|
|
+ {2, nullptr, "Stop"},
|
|
|
+ {3, nullptr, "AppendAudioInBuffer"},
|
|
|
+ {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
|
|
|
+ {5, nullptr, "GetReleasedAudioInBuffer"},
|
|
|
+ {6, nullptr, "ContainsAudioInBuffer"},
|
|
|
+ {7, nullptr, "AppendUacInBuffer"},
|
|
|
+ {8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
|
|
|
+ {9, nullptr, "GetReleasedAudioInBuffersAuto"},
|
|
|
+ {10, nullptr, "AppendUacInBufferAuto"},
|
|
|
+ {11, nullptr, "GetAudioInBufferCount"},
|
|
|
+ {12, nullptr, "SetDeviceGain"},
|
|
|
+ {13, nullptr, "GetDeviceGain"},
|
|
|
+ {14, nullptr, "FlushAudioInBuffers"},
|
|
|
+ };
|
|
|
+ // clang-format on
|
|
|
+
|
|
|
+ RegisterHandlers(functions);
|
|
|
+}
|
|
|
+
|
|
|
+IAudioIn::~IAudioIn() = default;
|
|
|
+
|
|
|
+void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
|
|
|
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
|
|
|
+
|
|
|
+ IPC::ResponseBuilder rb{ctx, 2};
|
|
|
+ rb.Push(ResultSuccess);
|
|
|
+}
|
|
|
+
|
|
|
+void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
|
|
|
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
|
|
|
+
|
|
|
+ IPC::ResponseBuilder rb{ctx, 2};
|
|
|
+ rb.Push(ResultSuccess);
|
|
|
+}
|
|
|
+
|
|
|
+void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
|
|
|
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
|
|
|
+
|
|
|
+ IPC::ResponseBuilder rb{ctx, 2};
|
|
|
+ rb.Push(ResultSuccess);
|
|
|
+}
|
|
|
|
|
|
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
|
|
|
// clang-format off
|