Эх сурвалжийг харах

shader_ir: Pass to decoder functions basic block's code

ReinUsesLisp 7 жил өмнө
parent
commit
170c8212bb
27 өөрчлөгдсөн 83 нэмэгдсэн , 82 устгасан
  1. 33 32
      src/video_core/shader/decode.cpp
  2. 1 1
      src/video_core/shader/decode/arithmetic.cpp
  3. 1 1
      src/video_core/shader/decode/arithmetic_half.cpp
  4. 1 1
      src/video_core/shader/decode/arithmetic_half_immediate.cpp
  5. 1 1
      src/video_core/shader/decode/arithmetic_immediate.cpp
  6. 1 1
      src/video_core/shader/decode/arithmetic_integer.cpp
  7. 1 1
      src/video_core/shader/decode/arithmetic_integer_immediate.cpp
  8. 1 1
      src/video_core/shader/decode/bfe.cpp
  9. 1 1
      src/video_core/shader/decode/bfi.cpp
  10. 1 1
      src/video_core/shader/decode/conversion.cpp
  11. 1 1
      src/video_core/shader/decode/ffma.cpp
  12. 1 1
      src/video_core/shader/decode/float_set.cpp
  13. 1 1
      src/video_core/shader/decode/float_set_predicate.cpp
  14. 1 1
      src/video_core/shader/decode/half_set.cpp
  15. 1 1
      src/video_core/shader/decode/half_set_predicate.cpp
  16. 1 1
      src/video_core/shader/decode/hfma2.cpp
  17. 1 1
      src/video_core/shader/decode/integer_set.cpp
  18. 1 1
      src/video_core/shader/decode/integer_set_predicate.cpp
  19. 1 1
      src/video_core/shader/decode/memory.cpp
  20. 1 1
      src/video_core/shader/decode/other.cpp
  21. 1 1
      src/video_core/shader/decode/predicate_set_predicate.cpp
  22. 1 1
      src/video_core/shader/decode/predicate_set_register.cpp
  23. 1 1
      src/video_core/shader/decode/register_set_predicate.cpp
  24. 1 1
      src/video_core/shader/decode/shift.cpp
  25. 1 1
      src/video_core/shader/decode/video.cpp
  26. 1 1
      src/video_core/shader/decode/xmad.cpp
  27. 25 25
      src/video_core/shader/shader_ir.h

+ 33 - 32
src/video_core/shader/decode.cpp

@@ -151,38 +151,39 @@ u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) {
     UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute,
                          "NeverExecute predicate not implemented");
 
-    static const std::map<OpCode::Type, u32 (ShaderIR::*)(BasicBlock & code, u32 pc)> decoders = {
-        {OpCode::Type::Arithmetic, &ShaderIR::DecodeArithmetic},
-        {OpCode::Type::ArithmeticImmediate, &ShaderIR::DecodeArithmeticImmediate},
-        {OpCode::Type::Bfe, &ShaderIR::DecodeBfe},
-        {OpCode::Type::Bfi, &ShaderIR::DecodeBfi},
-        {OpCode::Type::Shift, &ShaderIR::DecodeShift},
-        {OpCode::Type::ArithmeticInteger, &ShaderIR::DecodeArithmeticInteger},
-        {OpCode::Type::ArithmeticIntegerImmediate, &ShaderIR::DecodeArithmeticIntegerImmediate},
-        {OpCode::Type::ArithmeticHalf, &ShaderIR::DecodeArithmeticHalf},
-        {OpCode::Type::ArithmeticHalfImmediate, &ShaderIR::DecodeArithmeticHalfImmediate},
-        {OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
-        {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
-        {OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
-        {OpCode::Type::Memory, &ShaderIR::DecodeMemory},
-        {OpCode::Type::FloatSetPredicate, &ShaderIR::DecodeFloatSetPredicate},
-        {OpCode::Type::IntegerSetPredicate, &ShaderIR::DecodeIntegerSetPredicate},
-        {OpCode::Type::HalfSetPredicate, &ShaderIR::DecodeHalfSetPredicate},
-        {OpCode::Type::PredicateSetRegister, &ShaderIR::DecodePredicateSetRegister},
-        {OpCode::Type::PredicateSetPredicate, &ShaderIR::DecodePredicateSetPredicate},
-        {OpCode::Type::RegisterSetPredicate, &ShaderIR::DecodeRegisterSetPredicate},
-        {OpCode::Type::FloatSet, &ShaderIR::DecodeFloatSet},
-        {OpCode::Type::IntegerSet, &ShaderIR::DecodeIntegerSet},
-        {OpCode::Type::HalfSet, &ShaderIR::DecodeHalfSet},
-        {OpCode::Type::Video, &ShaderIR::DecodeVideo},
-        {OpCode::Type::Xmad, &ShaderIR::DecodeXmad},
-    };
-
-    std::vector<Node> code;
+    static const std::map<OpCode::Type, u32 (ShaderIR::*)(BasicBlock&, const BasicBlock&, u32)>
+        decoders = {
+            {OpCode::Type::Arithmetic, &ShaderIR::DecodeArithmetic},
+            {OpCode::Type::ArithmeticImmediate, &ShaderIR::DecodeArithmeticImmediate},
+            {OpCode::Type::Bfe, &ShaderIR::DecodeBfe},
+            {OpCode::Type::Bfi, &ShaderIR::DecodeBfi},
+            {OpCode::Type::Shift, &ShaderIR::DecodeShift},
+            {OpCode::Type::ArithmeticInteger, &ShaderIR::DecodeArithmeticInteger},
+            {OpCode::Type::ArithmeticIntegerImmediate, &ShaderIR::DecodeArithmeticIntegerImmediate},
+            {OpCode::Type::ArithmeticHalf, &ShaderIR::DecodeArithmeticHalf},
+            {OpCode::Type::ArithmeticHalfImmediate, &ShaderIR::DecodeArithmeticHalfImmediate},
+            {OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
+            {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
+            {OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
+            {OpCode::Type::Memory, &ShaderIR::DecodeMemory},
+            {OpCode::Type::FloatSetPredicate, &ShaderIR::DecodeFloatSetPredicate},
+            {OpCode::Type::IntegerSetPredicate, &ShaderIR::DecodeIntegerSetPredicate},
+            {OpCode::Type::HalfSetPredicate, &ShaderIR::DecodeHalfSetPredicate},
+            {OpCode::Type::PredicateSetRegister, &ShaderIR::DecodePredicateSetRegister},
+            {OpCode::Type::PredicateSetPredicate, &ShaderIR::DecodePredicateSetPredicate},
+            {OpCode::Type::RegisterSetPredicate, &ShaderIR::DecodeRegisterSetPredicate},
+            {OpCode::Type::FloatSet, &ShaderIR::DecodeFloatSet},
+            {OpCode::Type::IntegerSet, &ShaderIR::DecodeIntegerSet},
+            {OpCode::Type::HalfSet, &ShaderIR::DecodeHalfSet},
+            {OpCode::Type::Video, &ShaderIR::DecodeVideo},
+            {OpCode::Type::Xmad, &ShaderIR::DecodeXmad},
+        };
+
+    std::vector<Node> tmp_block;
     if (const auto decoder = decoders.find(opcode->get().GetType()); decoder != decoders.end()) {
-        pc = (this->*decoder->second)(code, pc);
+        pc = (this->*decoder->second)(tmp_block, bb, pc);
     } else {
-        pc = DecodeOther(code, pc);
+        pc = DecodeOther(tmp_block, bb, pc);
     }
 
     // Some instructions (like SSY) don't have a predicate field, they are always unconditionally
@@ -192,9 +193,9 @@ u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) {
 
     if (can_be_predicated && pred_index != static_cast<u32>(Pred::UnusedIndex)) {
         bb.push_back(
-            Conditional(GetPredicate(pred_index, instr.negate_pred != 0), std::move(code)));
+            Conditional(GetPredicate(pred_index, instr.negate_pred != 0), std::move(tmp_block)));
     } else {
-        for (auto& node : code) {
+        for (auto& node : tmp_block) {
             bb.push_back(std::move(node));
         }
     }

+ 1 - 1
src/video_core/shader/decode/arithmetic.cpp

@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::SubOp;
 
-u32 ShaderIR::DecodeArithmetic(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmetic(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/arithmetic_half.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeArithmeticHalf(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticHalf(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/arithmetic_half_immediate.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeArithmeticHalfImmediate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticHalfImmediate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/arithmetic_immediate.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeArithmeticImmediate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticImmediate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/arithmetic_integer.cpp

@@ -15,7 +15,7 @@ using Tegra::Shader::OpCode;
 using Tegra::Shader::Pred;
 using Tegra::Shader::Register;
 
-u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/arithmetic_integer_immediate.cpp

@@ -16,7 +16,7 @@ using Tegra::Shader::Pred;
 using Tegra::Shader::PredicateResultMode;
 using Tegra::Shader::Register;
 
-u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/bfe.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeBfe(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeBfe(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/bfi.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeBfi(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeBfi(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/conversion.cpp

@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Register;
 
-u32 ShaderIR::DecodeConversion(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/ffma.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeFfma(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeFfma(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/float_set.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeFloatSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeFloatSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/float_set_predicate.cpp

@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Pred;
 
-u32 ShaderIR::DecodeFloatSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeFloatSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/half_set.cpp

@@ -14,7 +14,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeHalfSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeHalfSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/half_set_predicate.cpp

@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Pred;
 
-u32 ShaderIR::DecodeHalfSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeHalfSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/hfma2.cpp

@@ -16,7 +16,7 @@ using Tegra::Shader::HalfType;
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeHfma2(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeHfma2(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/integer_set.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeIntegerSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeIntegerSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/integer_set_predicate.cpp

@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Pred;
 
-u32 ShaderIR::DecodeIntegerSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeIntegerSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/memory.cpp

@@ -35,7 +35,7 @@ static std::size_t GetCoordCount(TextureType texture_type) {
     }
 }
 
-u32 ShaderIR::DecodeMemory(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/other.cpp

@@ -14,7 +14,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Register;
 
-u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeOther(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/predicate_set_predicate.cpp

@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Pred;
 
-u32 ShaderIR::DecodePredicateSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodePredicateSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/predicate_set_register.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodePredicateSetRegister(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodePredicateSetRegister(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/register_set_predicate.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeRegisterSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeRegisterSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/shift.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeShift(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeShift(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/video.cpp

@@ -15,7 +15,7 @@ using Tegra::Shader::Pred;
 using Tegra::Shader::VideoType;
 using Tegra::Shader::VmadShr;
 
-u32 ShaderIR::DecodeVideo(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeVideo(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 1 - 1
src/video_core/shader/decode/xmad.cpp

@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 
-u32 ShaderIR::DecodeXmad(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 

+ 25 - 25
src/video_core/shader/shader_ir.h

@@ -566,31 +566,31 @@ private:
      */
     u32 DecodeInstr(BasicBlock& bb, u32 pc);
 
-    u32 DecodeArithmetic(BasicBlock& bb, u32 pc);
-    u32 DecodeArithmeticImmediate(BasicBlock& bb, u32 pc);
-    u32 DecodeBfe(BasicBlock& bb, u32 pc);
-    u32 DecodeBfi(BasicBlock& bb, u32 pc);
-    u32 DecodeShift(BasicBlock& bb, u32 pc);
-    u32 DecodeArithmeticInteger(BasicBlock& bb, u32 pc);
-    u32 DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc);
-    u32 DecodeArithmeticHalf(BasicBlock& bb, u32 pc);
-    u32 DecodeArithmeticHalfImmediate(BasicBlock& bb, u32 pc);
-    u32 DecodeFfma(BasicBlock& bb, u32 pc);
-    u32 DecodeHfma2(BasicBlock& bb, u32 pc);
-    u32 DecodeConversion(BasicBlock& bb, u32 pc);
-    u32 DecodeMemory(BasicBlock& bb, u32 pc);
-    u32 DecodeFloatSetPredicate(BasicBlock& bb, u32 pc);
-    u32 DecodeIntegerSetPredicate(BasicBlock& bb, u32 pc);
-    u32 DecodeHalfSetPredicate(BasicBlock& bb, u32 pc);
-    u32 DecodePredicateSetRegister(BasicBlock& bb, u32 pc);
-    u32 DecodePredicateSetPredicate(BasicBlock& bb, u32 pc);
-    u32 DecodeRegisterSetPredicate(BasicBlock& bb, u32 pc);
-    u32 DecodeFloatSet(BasicBlock& bb, u32 pc);
-    u32 DecodeIntegerSet(BasicBlock& bb, u32 pc);
-    u32 DecodeHalfSet(BasicBlock& bb, u32 pc);
-    u32 DecodeVideo(BasicBlock& bb, u32 pc);
-    u32 DecodeXmad(BasicBlock& bb, u32 pc);
-    u32 DecodeOther(BasicBlock& bb, u32 pc);
+    u32 DecodeArithmetic(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeArithmeticImmediate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeBfe(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeBfi(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeShift(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeArithmeticInteger(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeArithmeticIntegerImmediate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeArithmeticHalf(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeArithmeticHalfImmediate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeFfma(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeHfma2(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeFloatSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeIntegerSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeHalfSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodePredicateSetRegister(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodePredicateSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeRegisterSetPredicate(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeFloatSet(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeIntegerSet(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeHalfSet(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeVideo(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc);
+    u32 DecodeOther(BasicBlock& bb, const BasicBlock& code, u32 pc);
 
     /// Internalizes node's data and returns a managed pointer to a clone of that node
     Node StoreNode(NodeData&& node_data);