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Merge pull request #3003 from ReinUsesLisp/flush-mme-trace

maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
David há 6 anos atrás
pai
commit
1572fb9bf2
1 ficheiros alterados com 1 adições e 1 exclusões
  1. 1 1
      src/video_core/engines/maxwell_3d.cpp

+ 1 - 1
src/video_core/engines/maxwell_3d.cpp

@@ -479,7 +479,7 @@ void Maxwell3D::CallMethodFromMME(const GPU::MethodCall& method_call) {
 }
 }
 
 
 void Maxwell3D::FlushMMEInlineDraw() {
 void Maxwell3D::FlushMMEInlineDraw() {
-    LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+    LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
               regs.vertex_buffer.count);
               regs.vertex_buffer.count);
     ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
     ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
     ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
     ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);