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Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.

Fernando Sahmkow 6 年之前
父節點
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1244f2d368
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/video_core/shader/ast.cpp

+ 1 - 1
src/video_core/shader/ast.cpp

@@ -228,7 +228,7 @@ public:
         inner += expr.value ? "true" : "false";
         inner += expr.value ? "true" : "false";
     }
     }
 
 
-    void operator()(ExprGprEqual const& expr) {
+    void operator()(const ExprGprEqual& expr) {
         inner += "( gpr_" + std::to_string(expr.gpr) + " == " + std::to_string(expr.value) + ')';
         inner += "( gpr_" + std::to_string(expr.gpr) + " == " + std::to_string(expr.value) + ')';
     }
     }