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@@ -4,213 +4,143 @@
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#pragma once
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#pragma once
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+#include <array>
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+#include <deque>
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+
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+#include <boost/range/algorithm_ext/erase.hpp>
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+
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#include "common/common.h"
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#include "common/common.h"
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namespace Common {
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namespace Common {
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-template<class IdType>
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+template<class T, unsigned int N>
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struct ThreadQueueList {
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struct ThreadQueueList {
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- // Number of queues (number of priority levels starting at 0.)
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- static const int NUM_QUEUES = 128;
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+ // TODO(yuriks): If performance proves to be a problem, the std::deques can be replaced with
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+ // (dynamically resizable) circular buffers to remove their overhead when
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+ // inserting and popping.
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- // Initial number of threads a single queue can handle.
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- static const int INITIAL_CAPACITY = 32;
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+ typedef unsigned int Priority;
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- struct Queue {
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- // Next ever-been-used queue (worse priority.)
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- Queue *next;
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- // First valid item in data.
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- int first;
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- // One after last valid item in data.
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- int end;
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- // A too-large array with room on the front and end.
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- IdType *data;
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- // Size of data array.
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- int capacity;
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- };
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+ // Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
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+ static const Priority NUM_QUEUES = N;
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ThreadQueueList() {
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ThreadQueueList() {
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- memset(queues, 0, sizeof(queues));
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- first = invalid();
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- }
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-
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- ~ThreadQueueList() {
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- for (int i = 0; i < NUM_QUEUES; ++i)
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- {
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- if (queues[i].data != nullptr)
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- free(queues[i].data);
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- }
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+ first = nullptr;
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}
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}
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// Only for debugging, returns priority level.
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// Only for debugging, returns priority level.
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- int contains(const IdType uid) {
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- for (int i = 0; i < NUM_QUEUES; ++i)
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- {
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- if (queues[i].data == nullptr)
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- continue;
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-
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- Queue *cur = &queues[i];
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- for (int j = cur->first; j < cur->end; ++j)
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- {
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- if (cur->data[j] == uid)
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- return i;
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+ Priority contains(const T& uid) {
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+ for (Priority i = 0; i < NUM_QUEUES; ++i) {
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+ Queue& cur = queues[i];
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+ if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
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+ return i;
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}
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}
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}
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}
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return -1;
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return -1;
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}
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}
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- inline IdType pop_first() {
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+ T pop_first() {
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Queue *cur = first;
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Queue *cur = first;
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- while (cur != invalid())
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- {
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- if (cur->end - cur->first > 0)
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- return cur->data[cur->first++];
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- cur = cur->next;
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+ while (cur != nullptr) {
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+ if (!cur->data.empty()) {
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+ auto tmp = std::move(cur->data.front());
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+ cur->data.pop_front();
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+ return tmp;
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+ }
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+ cur = cur->next_nonempty;
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}
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}
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- //_dbg_assert_msg_(SCEKERNEL, false, "ThreadQueueList should not be empty.");
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- return 0;
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+ return T();
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}
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}
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- inline IdType pop_first_better(u32 priority) {
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+ T pop_first_better(Priority priority) {
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Queue *cur = first;
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Queue *cur = first;
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Queue *stop = &queues[priority];
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Queue *stop = &queues[priority];
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- while (cur < stop)
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- {
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- if (cur->end - cur->first > 0)
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- return cur->data[cur->first++];
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- cur = cur->next;
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+ while (cur < stop) {
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+ if (!cur->data.empty()) {
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+ auto tmp = std::move(cur->data.front());
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+ cur->data.pop_front();
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+ return tmp;
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+ }
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+ cur = cur->next_nonempty;
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}
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}
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- return 0;
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+ return T();
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}
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}
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- inline void push_front(u32 priority, const IdType threadID) {
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+ void push_front(Priority priority, const T& thread_id) {
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Queue *cur = &queues[priority];
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Queue *cur = &queues[priority];
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- cur->data[--cur->first] = threadID;
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- if (cur->first == 0)
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- rebalance(priority);
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+ cur->data.push_front(thread_id);
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}
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}
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- inline void push_back(u32 priority, const IdType threadID) {
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+ void push_back(Priority priority, const T& thread_id) {
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Queue *cur = &queues[priority];
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Queue *cur = &queues[priority];
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- cur->data[cur->end++] = threadID;
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- if (cur->end == cur->capacity)
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- rebalance(priority);
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+ cur->data.push_back(thread_id);
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}
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}
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- inline void remove(u32 priority, const IdType threadID) {
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+ void remove(Priority priority, const T& thread_id) {
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Queue *cur = &queues[priority];
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Queue *cur = &queues[priority];
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- //_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
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-
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- for (int i = cur->first; i < cur->end; ++i)
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- {
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- if (cur->data[i] == threadID)
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- {
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- int remaining = --cur->end - i;
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- if (remaining > 0)
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- memmove(&cur->data[i], &cur->data[i + 1], remaining * sizeof(IdType));
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- return;
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- }
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- }
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-
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- // Wasn't there.
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+ boost::remove_erase(cur->data, thread_id);
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}
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}
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- inline void rotate(u32 priority) {
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+ void rotate(Priority priority) {
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Queue *cur = &queues[priority];
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Queue *cur = &queues[priority];
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- //_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
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- if (cur->end - cur->first > 1)
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- {
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- cur->data[cur->end++] = cur->data[cur->first++];
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- if (cur->end == cur->capacity)
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- rebalance(priority);
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+ if (cur->data.size() > 1) {
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+ cur->data.push_back(std::move(cur->data.front()));
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+ cur->data.pop_front();
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}
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}
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}
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}
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- inline void clear() {
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- for (int i = 0; i < NUM_QUEUES; ++i)
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- {
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- if (queues[i].data != nullptr)
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- free(queues[i].data);
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- }
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- memset(queues, 0, sizeof(queues));
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- first = invalid();
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+ void clear() {
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+ queues.fill(Queue());
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+ first = nullptr;
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}
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}
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- inline bool empty(u32 priority) const {
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+ bool empty(Priority priority) const {
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const Queue *cur = &queues[priority];
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const Queue *cur = &queues[priority];
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- return cur->first == cur->end;
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+ return cur->data.empty();
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}
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}
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- inline void prepare(u32 priority) {
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- Queue *cur = &queues[priority];
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- if (cur->next == nullptr)
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- link(priority, INITIAL_CAPACITY);
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+ void prepare(Priority priority) {
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+ Queue* cur = &queues[priority];
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+ if (cur->next_nonempty == UnlinkedTag())
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+ link(priority);
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}
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}
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private:
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private:
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- Queue *invalid() const {
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- return (Queue *) -1;
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+ struct Queue {
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+ // Points to the next active priority, skipping over ones that have never been used.
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+ Queue* next_nonempty = UnlinkedTag();
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+ // Double-ended queue of threads in this priority level
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+ std::deque<T> data;
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+ };
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+
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+ /// Special tag used to mark priority levels that have never been used.
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+ static Queue* UnlinkedTag() {
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+ return reinterpret_cast<Queue*>(1);
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}
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}
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- void link(u32 priority, int size) {
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- //_dbg_assert_msg_(SCEKERNEL, queues[priority].data == NULL, "ThreadQueueList::Queue should only be initialized once.");
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-
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- if (size <= INITIAL_CAPACITY)
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- size = INITIAL_CAPACITY;
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- else
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- {
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- int goal = size;
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- size = INITIAL_CAPACITY;
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- while (size < goal)
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- size *= 2;
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- }
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+ void link(Priority priority) {
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Queue *cur = &queues[priority];
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Queue *cur = &queues[priority];
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- cur->data = (IdType *) malloc(sizeof(IdType) * size);
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- cur->capacity = size;
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- cur->first = size / 2;
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- cur->end = size / 2;
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-
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- for (int i = (int) priority - 1; i >= 0; --i)
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- {
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- if (queues[i].next != nullptr)
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- {
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- cur->next = queues[i].next;
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- queues[i].next = cur;
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+
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+ for (int i = priority - 1; i >= 0; --i) {
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+ if (queues[i].next_nonempty != UnlinkedTag()) {
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+ cur->next_nonempty = queues[i].next_nonempty;
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+ queues[i].next_nonempty = cur;
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return;
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return;
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}
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}
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}
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}
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- cur->next = first;
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+ cur->next_nonempty = first;
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first = cur;
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first = cur;
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}
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}
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- void rebalance(u32 priority) {
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- Queue *cur = &queues[priority];
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- int size = cur->end - cur->first;
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- if (size >= cur->capacity - 2) {
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- IdType *new_data = (IdType *)realloc(cur->data, cur->capacity * 2 * sizeof(IdType));
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- if (new_data != nullptr) {
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- cur->capacity *= 2;
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- cur->data = new_data;
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- }
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- }
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-
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- int newFirst = (cur->capacity - size) / 2;
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- if (newFirst != cur->first) {
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- memmove(&cur->data[newFirst], &cur->data[cur->first], size * sizeof(IdType));
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- cur->first = newFirst;
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- cur->end = newFirst + size;
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- }
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- }
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-
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// The first queue that's ever been used.
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// The first queue that's ever been used.
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- Queue *first;
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+ Queue* first;
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// The priority level queues of thread ids.
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// The priority level queues of thread ids.
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- Queue queues[NUM_QUEUES];
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+ std::array<Queue, NUM_QUEUES> queues;
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};
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};
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} // namespace
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} // namespace
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