Explorar o código

video_core/shader/decode: Prevent sign-conversion warnings

Makes it explicit that the conversions here are intentional.
Lioncash %!s(int64=7) %!d(string=hai) anos
pai
achega
1109db86b7
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      src/video_core/shader/decode.cpp

+ 2 - 2
src/video_core/shader/decode.cpp

@@ -47,14 +47,14 @@ void ShaderIR::Decode() {
         if (shader_info.decompilable) {
             disable_flow_stack = true;
             const auto insert_block = [this](NodeBlock& nodes, u32 label) {
-                if (label == exit_branch) {
+                if (label == static_cast<u32>(exit_branch)) {
                     return;
                 }
                 basic_blocks.insert({label, nodes});
             };
             const auto& blocks = shader_info.blocks;
             NodeBlock current_block;
-            u32 current_label = exit_branch;
+            u32 current_label = static_cast<u32>(exit_branch);
             for (auto& block : blocks) {
                 if (shader_info.labels.count(block.start) != 0) {
                     insert_block(current_block, current_label);