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@@ -4,47 +4,55 @@
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#include "common/logging/log.h"
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#include "core/hle/service/btm/btm_system_core.h"
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#include "core/hle/service/cmif_serialization.h"
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-#include "core/hle/service/ipc_helpers.h"
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-#include "core/hle/service/server_manager.h"
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-#include "core/hle/service/service.h"
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+#include "core/hle/service/set/system_settings_server.h"
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+#include "core/hle/service/sm/sm.h"
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namespace Service::BTM {
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IBtmSystemCore::IBtmSystemCore(Core::System& system_)
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- : ServiceFramework{system_, "IBtmSystemCore"} {
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+ : ServiceFramework{system_, "IBtmSystemCore"}, service_context{system_, "IBtmSystemCore"} {
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// clang-format off
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- static const FunctionInfo functions[] = {
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- {0, C<&IBtmSystemCore::StartGamepadPairing>, "StartGamepadPairing"},
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- {1, C<&IBtmSystemCore::CancelGamepadPairing>, "CancelGamepadPairing"},
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- {2, nullptr, "ClearGamepadPairingDatabase"},
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- {3, nullptr, "GetPairedGamepadCount"},
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- {4, nullptr, "EnableRadio"},
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- {5, nullptr, "DisableRadio"},
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- {6, C<&IBtmSystemCore::IsRadioEnabled>, "IsRadioEnabled"},
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- {7, nullptr, "AcquireRadioEvent"},
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- {8, nullptr, "AcquireGamepadPairingEvent"},
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- {9, nullptr, "IsGamepadPairingStarted"},
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- {10, nullptr, "StartAudioDeviceDiscovery"},
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- {11, nullptr, "StopAudioDeviceDiscovery"},
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- {12, nullptr, "IsDiscoveryingAudioDevice"},
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- {13, nullptr, "GetDiscoveredAudioDevice"},
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- {14, nullptr, "AcquireAudioDeviceConnectionEvent"},
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- {15, nullptr, "ConnectAudioDevice"},
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- {16, nullptr, "IsConnectingAudioDevice"},
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- {17, C<&IBtmSystemCore::GetConnectedAudioDevices>, "GetConnectedAudioDevices"},
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- {18, nullptr, "DisconnectAudioDevice"},
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- {19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
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- {20, C<&IBtmSystemCore::GetPairedAudioDevices>, "GetPairedAudioDevices"},
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- {21, nullptr, "RemoveAudioDevicePairing"},
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- {22, C<&IBtmSystemCore::RequestAudioDeviceConnectionRejection>, "RequestAudioDeviceConnectionRejection"},
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- {23, C<&IBtmSystemCore::CancelAudioDeviceConnectionRejection>, "CancelAudioDeviceConnectionRejection"}
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- };
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+ static const FunctionInfo functions[] = {
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+ {0, C<&IBtmSystemCore::StartGamepadPairing>, "StartGamepadPairing"},
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+ {1, C<&IBtmSystemCore::CancelGamepadPairing>, "CancelGamepadPairing"},
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+ {2, nullptr, "ClearGamepadPairingDatabase"},
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+ {3, nullptr, "GetPairedGamepadCount"},
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+ {4, C<&IBtmSystemCore::EnableRadio>, "EnableRadio"},
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+ {5, C<&IBtmSystemCore::DisableRadio>, "DisableRadio"},
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+ {6, C<&IBtmSystemCore::IsRadioEnabled>, "IsRadioEnabled"},
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+ {7, C<&IBtmSystemCore::AcquireRadioEvent>, "AcquireRadioEvent"},
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+ {8, nullptr, "AcquireGamepadPairingEvent"},
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+ {9, nullptr, "IsGamepadPairingStarted"},
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+ {10, nullptr, "StartAudioDeviceDiscovery"},
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+ {11, nullptr, "StopAudioDeviceDiscovery"},
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+ {12, nullptr, "IsDiscoveryingAudioDevice"},
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+ {13, nullptr, "GetDiscoveredAudioDevice"},
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+ {14, C<&IBtmSystemCore::AcquireAudioDeviceConnectionEvent>, "AcquireAudioDeviceConnectionEvent"},
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+ {15, nullptr, "ConnectAudioDevice"},
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+ {16, nullptr, "IsConnectingAudioDevice"},
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+ {17, C<&IBtmSystemCore::GetConnectedAudioDevices>, "GetConnectedAudioDevices"},
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+ {18, nullptr, "DisconnectAudioDevice"},
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+ {19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
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+ {20, C<&IBtmSystemCore::GetPairedAudioDevices>, "GetPairedAudioDevices"},
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+ {21, nullptr, "RemoveAudioDevicePairing"},
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+ {22, C<&IBtmSystemCore::RequestAudioDeviceConnectionRejection>, "RequestAudioDeviceConnectionRejection"},
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+ {23, C<&IBtmSystemCore::CancelAudioDeviceConnectionRejection>, "CancelAudioDeviceConnectionRejection"}
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+ };
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// clang-format on
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RegisterHandlers(functions);
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+ radio_event = service_context.CreateEvent("IBtmSystemCore::RadioEvent");
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+ audio_device_connection_event =
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+ service_context.CreateEvent("IBtmSystemCore::AudioDeviceConnectionEvent");
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+
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+ m_set_sys =
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+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
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}
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-IBtmSystemCore::~IBtmSystemCore() = default;
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+IBtmSystemCore::~IBtmSystemCore() {
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+ service_context.CloseEvent(radio_event);
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+ service_context.CloseEvent(audio_device_connection_event);
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+}
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Result IBtmSystemCore::StartGamepadPairing() {
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LOG_WARNING(Service_BTM, "(STUBBED) called");
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@@ -56,10 +64,37 @@ Result IBtmSystemCore::CancelGamepadPairing() {
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R_SUCCEED();
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}
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+Result IBtmSystemCore::EnableRadio() {
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+ LOG_DEBUG(Service_BTM, "called");
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+
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+ R_RETURN(m_set_sys->SetBluetoothEnableFlag(true));
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+}
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+Result IBtmSystemCore::DisableRadio() {
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+ LOG_DEBUG(Service_BTM, "called");
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+
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+ R_RETURN(m_set_sys->SetBluetoothEnableFlag(false));
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+}
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+
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Result IBtmSystemCore::IsRadioEnabled(Out<bool> out_is_enabled) {
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- LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running
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+ LOG_DEBUG(Service_BTM, "called");
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+
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+ R_RETURN(m_set_sys->GetBluetoothEnableFlag(out_is_enabled));
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+}
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+
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+Result IBtmSystemCore::AcquireRadioEvent(Out<bool> out_is_valid,
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+ OutCopyHandle<Kernel::KReadableEvent> out_event) {
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+ LOG_WARNING(Service_BTM, "(STUBBED) called");
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+
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+ *out_is_valid = true;
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+ *out_event = &radio_event->GetReadableEvent();
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+ R_SUCCEED();
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+}
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+
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+Result IBtmSystemCore::AcquireAudioDeviceConnectionEvent(
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+ OutCopyHandle<Kernel::KReadableEvent> out_event) {
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+ LOG_WARNING(Service_BTM, "(STUBBED) called");
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- *out_is_enabled = true;
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+ *out_event = &audio_device_connection_event->GetReadableEvent();
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R_SUCCEED();
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}
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