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android: Move overlays to their own layout

Abandoned Cart 3 ani în urmă
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0e957c2e35

+ 0 - 1
src/android/app/src/main/AndroidManifest.xml

@@ -53,7 +53,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
         <activity
             android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
             android:theme="@style/Theme.Yuzu.Main"
-            android:screenOrientation="userLandscape"
             android:supportsPictureInPicture="true"
             android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
             android:exported="true">

+ 8 - 5
src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt

@@ -11,13 +11,11 @@ import android.content.Intent
 import android.content.SharedPreferences
 import android.content.pm.ActivityInfo
 import android.content.res.Configuration
-import android.content.res.Resources
 import android.graphics.Color
 import android.os.Bundle
 import android.os.Handler
 import android.os.Looper
 import android.util.Rational
-import android.util.TypedValue
 import android.view.*
 import android.widget.TextView
 import androidx.activity.OnBackPressedCallback
@@ -29,11 +27,11 @@ import androidx.core.graphics.Insets
 import androidx.core.view.ViewCompat
 import androidx.core.view.WindowInsetsCompat
 import androidx.core.view.isVisible
-import androidx.core.view.updatePadding
 import androidx.fragment.app.Fragment
 import androidx.lifecycle.Lifecycle
 import androidx.lifecycle.lifecycleScope
 import androidx.lifecycle.repeatOnLifecycle
+import androidx.navigation.fragment.navArgs
 import androidx.preference.PreferenceManager
 import androidx.window.layout.FoldingFeature
 import androidx.window.layout.WindowInfoTracker
@@ -328,10 +326,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
             if (it.isSeparating) {
                 emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
                 if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
+                    // Restrict emulation and overlays to the top of the screen
                     binding.emulationContainer.layoutParams.height = it.bounds.top
-                    // Prevent touch regions from being displayed in the hinge
-                    binding.overlayContainer.layoutParams.height = it.bounds.bottom
+                    binding.overlayContainer.layoutParams.height = it.bounds.top
+                    // Restrict input and menu drawer to the bottom of the screen
+                    binding.inputContainer.layoutParams.height = it.bounds.bottom
                     binding.inGameMenu.layoutParams.height = it.bounds.bottom
+
                     isInFoldableLayout = true
                     binding.surfaceInputOverlay.orientation = InputOverlay.FOLDABLE
                     refreshInputOverlay()
@@ -341,12 +342,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
         } ?: false
         if (!isFolding) {
             binding.emulationContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
+            binding.inputContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
             binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
             binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
             isInFoldableLayout = false
             updateScreenLayout()
         }
         binding.emulationContainer.requestLayout()
+        binding.inputContainer.requestLayout()
         binding.overlayContainer.requestLayout()
         binding.inGameMenu.requestLayout()
     }

+ 63 - 63
src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt

@@ -668,136 +668,136 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
         R.integer.SWITCH_STICK_L_Y_FOLDABLE
     )
 
-    private fun getResourceValue(descriptor: String, position: Int) : Float {
-        return when (descriptor) {
+    private fun getResourceValue(orientation: String, position: Int) : Float {
+        return when (orientation) {
             PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000
             FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000
             else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000
         }
     }
 
-    private fun defaultOverlayByLayout(descriptor: String) {
+    private fun defaultOverlayByLayout(orientation: String) {
         // Each value represents the position of the button in relation to the screen size without insets.
         preferences.edit()
             .putFloat(
-                ButtonType.BUTTON_A.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 0)
+                ButtonType.BUTTON_A.toString() + "-X$orientation",
+                getResourceValue(orientation, 0)
             )
             .putFloat(
-                ButtonType.BUTTON_A.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 1)
+                ButtonType.BUTTON_A.toString() + "-Y$orientation",
+                getResourceValue(orientation, 1)
             )
             .putFloat(
-                ButtonType.BUTTON_B.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 2)
+                ButtonType.BUTTON_B.toString() + "-X$orientation",
+                getResourceValue(orientation, 2)
             )
             .putFloat(
-                ButtonType.BUTTON_B.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 3)
+                ButtonType.BUTTON_B.toString() + "-Y$orientation",
+                getResourceValue(orientation, 3)
             )
             .putFloat(
-                ButtonType.BUTTON_X.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 4)
+                ButtonType.BUTTON_X.toString() + "-X$orientation",
+                getResourceValue(orientation, 4)
             )
             .putFloat(
-                ButtonType.BUTTON_X.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 5)
+                ButtonType.BUTTON_X.toString() + "-Y$orientation",
+                getResourceValue(orientation, 5)
             )
             .putFloat(
-                ButtonType.BUTTON_Y.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 6)
+                ButtonType.BUTTON_Y.toString() + "-X$orientation",
+                getResourceValue(orientation, 6)
             )
             .putFloat(
-                ButtonType.BUTTON_Y.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 7)
+                ButtonType.BUTTON_Y.toString() + "-Y$orientation",
+                getResourceValue(orientation, 7)
             )
             .putFloat(
-                ButtonType.TRIGGER_ZL.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 8)
+                ButtonType.TRIGGER_ZL.toString() + "-X$orientation",
+                getResourceValue(orientation, 8)
             )
             .putFloat(
-                ButtonType.TRIGGER_ZL.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 9)
+                ButtonType.TRIGGER_ZL.toString() + "-Y$orientation",
+                getResourceValue(orientation, 9)
             )
             .putFloat(
-                ButtonType.TRIGGER_ZR.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 10)
+                ButtonType.TRIGGER_ZR.toString() + "-X$orientation",
+                getResourceValue(orientation, 10)
             )
             .putFloat(
-                ButtonType.TRIGGER_ZR.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 11)
+                ButtonType.TRIGGER_ZR.toString() + "-Y$orientation",
+                getResourceValue(orientation, 11)
             )
             .putFloat(
-                ButtonType.DPAD_UP.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 12)
+                ButtonType.DPAD_UP.toString() + "-X$orientation",
+                getResourceValue(orientation, 12)
             )
             .putFloat(
-                ButtonType.DPAD_UP.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 13)
+                ButtonType.DPAD_UP.toString() + "-Y$orientation",
+                getResourceValue(orientation, 13)
             )
             .putFloat(
-                ButtonType.TRIGGER_L.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 14)
+                ButtonType.TRIGGER_L.toString() + "-X$orientation",
+                getResourceValue(orientation, 14)
             )
             .putFloat(
-                ButtonType.TRIGGER_L.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 15)
+                ButtonType.TRIGGER_L.toString() + "-Y$orientation",
+                getResourceValue(orientation, 15)
             )
             .putFloat(
-                ButtonType.TRIGGER_R.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 16)
+                ButtonType.TRIGGER_R.toString() + "-X$orientation",
+                getResourceValue(orientation, 16)
             )
             .putFloat(
-                ButtonType.TRIGGER_R.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 17)
+                ButtonType.TRIGGER_R.toString() + "-Y$orientation",
+                getResourceValue(orientation, 17)
             )
             .putFloat(
-                ButtonType.BUTTON_PLUS.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 18)
+                ButtonType.BUTTON_PLUS.toString() + "-X$orientation",
+                getResourceValue(orientation, 18)
             )
             .putFloat(
-                ButtonType.BUTTON_PLUS.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 19)
+                ButtonType.BUTTON_PLUS.toString() + "-Y$orientation",
+                getResourceValue(orientation, 19)
             )
             .putFloat(
-                ButtonType.BUTTON_MINUS.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 20)
+                ButtonType.BUTTON_MINUS.toString() + "-X$orientation",
+                getResourceValue(orientation, 20)
             )
             .putFloat(
-                ButtonType.BUTTON_MINUS.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 21)
+                ButtonType.BUTTON_MINUS.toString() + "-Y$orientation",
+                getResourceValue(orientation, 21)
             )
             .putFloat(
-                ButtonType.BUTTON_HOME.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 22)
+                ButtonType.BUTTON_HOME.toString() + "-X$orientation",
+                getResourceValue(orientation, 22)
             )
             .putFloat(
-                ButtonType.BUTTON_HOME.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 23)
+                ButtonType.BUTTON_HOME.toString() + "-Y$orientation",
+                getResourceValue(orientation, 23)
             )
             .putFloat(
-                ButtonType.BUTTON_CAPTURE.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 24)
+                ButtonType.BUTTON_CAPTURE.toString() + "-X$orientation",
+                getResourceValue(orientation, 24)
             )
             .putFloat(
-                ButtonType.BUTTON_CAPTURE.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 25)
+                ButtonType.BUTTON_CAPTURE.toString() + "-Y$orientation",
+                getResourceValue(orientation, 25)
             )
             .putFloat(
-                ButtonType.STICK_R.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 26)
+                ButtonType.STICK_R.toString() + "-X$orientation",
+                getResourceValue(orientation, 26)
             )
             .putFloat(
-                ButtonType.STICK_R.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 27)
+                ButtonType.STICK_R.toString() + "-Y$orientation",
+                getResourceValue(orientation, 27)
             )
             .putFloat(
-                ButtonType.STICK_L.toString() + "$descriptor-X",
-                getResourceValue(descriptor, 28)
+                ButtonType.STICK_L.toString() + "-X$orientation",
+                getResourceValue(orientation, 28)
             )
             .putFloat(
-                ButtonType.STICK_L.toString() + "$descriptor-Y",
-                getResourceValue(descriptor, 29)
+                ButtonType.STICK_L.toString() + "-Y$orientation",
+                getResourceValue(orientation, 29)
             )
             .apply()
     }

+ 20 - 13
src/android/app/src/main/res/layout/fragment_emulation.xml

@@ -26,22 +26,10 @@
                 android:focusable="false"
                 android:focusableInTouchMode="false" />
 
-            <TextView
-                android:id="@+id/show_fps_text"
-                android:layout_width="wrap_content"
-                android:layout_height="wrap_content"
-                android:layout_gravity="left"
-                android:clickable="false"
-                android:focusable="false"
-                android:shadowColor="@android:color/black"
-                android:textColor="@android:color/white"
-                android:textSize="12sp"
-                tools:ignore="RtlHardcoded" />
-
         </FrameLayout>
 
         <FrameLayout
-            android:id="@+id/overlay_container"
+            android:id="@+id/input_container"
             android:layout_width="match_parent"
             android:layout_height="match_parent"
             android:layout_gravity="bottom">
@@ -66,6 +54,25 @@
 
         </FrameLayout>
 
+        <FrameLayout
+            android:id="@+id/overlay_container"
+            android:layout_width="match_parent"
+            android:layout_height="match_parent">
+
+            <TextView
+                android:id="@+id/show_fps_text"
+                android:layout_width="wrap_content"
+                android:layout_height="wrap_content"
+                android:layout_gravity="left"
+                android:clickable="false"
+                android:focusable="false"
+                android:shadowColor="@android:color/black"
+                android:textColor="@android:color/white"
+                android:textSize="12sp"
+                tools:ignore="RtlHardcoded" />
+
+        </FrameLayout>
+
     </androidx.coordinatorlayout.widget.CoordinatorLayout>
 
     <com.google.android.material.navigation.NavigationView

+ 26 - 26
src/android/app/src/main/res/values/integers.xml

@@ -36,25 +36,25 @@
 
     <!-- Default SWITCH portrait layout -->
     <integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
-    <integer name="SWITCH_BUTTON_A_Y_PORTRAIT">820</integer>
+    <integer name="SWITCH_BUTTON_A_Y_PORTRAIT">840</integer>
     <integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer>
-    <integer name="SWITCH_BUTTON_B_Y_PORTRAIT">860</integer>
+    <integer name="SWITCH_BUTTON_B_Y_PORTRAIT">880</integer>
     <integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer>
-    <integer name="SWITCH_BUTTON_X_Y_PORTRAIT">780</integer>
+    <integer name="SWITCH_BUTTON_X_Y_PORTRAIT">800</integer>
     <integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer>
-    <integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">820</integer>
+    <integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">840</integer>
     <integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer>
-    <integer name="SWITCH_STICK_L_Y_PORTRAIT">640</integer>
+    <integer name="SWITCH_STICK_L_Y_PORTRAIT">660</integer>
     <integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer>
-    <integer name="SWITCH_STICK_R_Y_PORTRAIT">640</integer>
+    <integer name="SWITCH_STICK_R_Y_PORTRAIT">660</integer>
     <integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer>
-    <integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">240</integer>
+    <integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">260</integer>
     <integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer>
-    <integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">240</integer>
+    <integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">260</integer>
     <integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer>
-    <integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">180</integer>
+    <integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">200</integer>
     <integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer>
-    <integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">180</integer>
+    <integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">200</integer>
     <integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer>
     <integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer>
     <integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer>
@@ -64,38 +64,38 @@
     <integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer>
     <integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
     <integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
-    <integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">820</integer>
+    <integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
 
     <!-- Default SWITCH foldable layout -->
     <integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
-    <integer name="SWITCH_BUTTON_A_Y_FOLDABLE">340</integer>
+    <integer name="SWITCH_BUTTON_A_Y_FOLDABLE">390</integer>
     <integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer>
-    <integer name="SWITCH_BUTTON_B_Y_FOLDABLE">380</integer>
+    <integer name="SWITCH_BUTTON_B_Y_FOLDABLE">430</integer>
     <integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer>
-    <integer name="SWITCH_BUTTON_X_Y_FOLDABLE">300</integer>
+    <integer name="SWITCH_BUTTON_X_Y_FOLDABLE">350</integer>
     <integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer>
-    <integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">340</integer>
+    <integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">390</integer>
     <integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer>
-    <integer name="SWITCH_STICK_L_Y_FOLDABLE">200</integer>
+    <integer name="SWITCH_STICK_L_Y_FOLDABLE">250</integer>
     <integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer>
-    <integer name="SWITCH_STICK_R_Y_FOLDABLE">200</integer>
+    <integer name="SWITCH_STICK_R_Y_FOLDABLE">250</integer>
     <integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer>
-    <integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">80</integer>
+    <integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">130</integer>
     <integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer>
-    <integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">80</integer>
+    <integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">130</integer>
     <integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer>
-    <integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">20</integer>
+    <integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">70</integer>
     <integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer>
-    <integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">20</integer>
+    <integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">70</integer>
     <integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer>
-    <integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">420</integer>
+    <integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">470</integer>
     <integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer>
-    <integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">420</integer>
+    <integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">470</integer>
     <integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer>
-    <integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">420</integer>
+    <integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">470</integer>
     <integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer>
-    <integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">420</integer>
+    <integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
     <integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
-    <integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">340</integer>
+    <integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
 
 </resources>