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@@ -0,0 +1,35 @@
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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include "common/bit_field.h"
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+#include "common/common_types.h"
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+#include "shader_recompiler/frontend/maxwell/opcodes.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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+
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+namespace Shader::Maxwell {
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+
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+enum class BitSize : u64 {
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+ B32,
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+ B64,
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+ B96,
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+ B128,
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+};
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+
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+void TranslatorVisitor::AL2P(u64 inst) {
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+ union {
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+ u64 raw;
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+ BitField<0, 8, IR::Reg> result_register;
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+ BitField<8, 8, IR::Reg> indexing_register;
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+ BitField<20, 11, s64> offset;
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+ BitField<47, 2, BitSize> bitsize;
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+ } al2p{inst};
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+ if (al2p.bitsize != BitSize::B32) {
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+ throw NotImplementedException("BitSize {}", al2p.bitsize.Value());
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+ }
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+ const IR::U32 converted_offset{ir.Imm32(static_cast<u32>(al2p.offset.Value()))};
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+ const IR::U32 result{ir.IAdd(X(al2p.indexing_register), converted_offset)};
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+ X(al2p.result_register, result);
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+}
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+
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+} // namespace Shader::Maxwell
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