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Fix player 1 default connected value

german 5 лет назад
Родитель
Сommit
0bd8cecc94
1 измененных файлов с 2 добавлено и 1 удалено
  1. 2 1
      src/yuzu/configuration/config.cpp

+ 2 - 1
src/yuzu/configuration/config.cpp

@@ -1005,7 +1005,8 @@ void Config::SavePlayerValue(std::size_t player_index) {
                  static_cast<u8>(Settings::ControllerType::ProController));
                  static_cast<u8>(Settings::ControllerType::ProController));
 
 
     if (!player_prefix.isEmpty()) {
     if (!player_prefix.isEmpty()) {
-        WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false);
+        WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
+                     player_index == 0);
         WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
         WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
                      player.vibration_enabled, true);
                      player.vibration_enabled, true);
         WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
         WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),