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@@ -3018,8 +3018,10 @@ void GMainWindow::OnRestartGame() {
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if (!system->IsPoweredOn()) {
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return;
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}
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- // Make a copy since BootGame edits game_path
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- BootGame(QString(current_game_path));
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+ // Make a copy since ShutdownGame edits game_path
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+ const auto current_game = QString(current_game_path);
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+ ShutdownGame();
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+ BootGame(current_game);
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}
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void GMainWindow::OnPauseGame() {
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