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Apply Position Y Direction

Fernando Sahmkow 7 years ago
parent
commit
08cdcc2871
1 changed files with 3 additions and 0 deletions
  1. 3 0
      src/video_core/renderer_opengl/gl_shader_gen.cpp

+ 3 - 0
src/video_core/renderer_opengl/gl_shader_gen.cpp

@@ -57,6 +57,9 @@ void main() {
     }
 
     out += R"(
+
+    // Set Position Y direction
+    position.y *= utof(config_pack[2]);
     // Check if the flip stage is VertexB
     // Config pack's second value is flip_stage
     if (config_pack[1] == 1) {