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@@ -133,7 +133,32 @@ struct TexturingRegs {
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BitField<16, 1, u32> clear_texture_cache; // TODO: unimplemented
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} main_config;
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TextureConfig texture0;
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- INSERT_PADDING_WORDS(0x8);
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+
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+ enum class CubeFace {
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+ PositiveX = 0,
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+ NegativeX = 1,
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+ PositiveY = 2,
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+ NegativeY = 3,
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+ PositiveZ = 4,
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+ NegativeZ = 5,
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+ };
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+
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+ BitField<0, 22, u32> cube_address[5];
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+
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+ PAddr GetCubePhysicalAddress(CubeFace face) const {
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+ PAddr address = texture0.address;
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+ if (face != CubeFace::PositiveX) {
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+ // Bits [22:27] from the main texture address is shared with all cubemap additional
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+ // addresses.
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+ auto& face_addr = cube_address[static_cast<size_t>(face) - 1];
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+ address &= ~face_addr.mask;
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+ address |= face_addr;
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+ }
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+ // A multiplier of 8 is also needed in the same way as the main address.
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+ return address * 8;
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+ }
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+
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+ INSERT_PADDING_WORDS(0x3);
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BitField<0, 4, TextureFormat> texture0_format;
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BitField<0, 1, u32> fragment_lighting_enable;
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INSERT_PADDING_WORDS(0x1);
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