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hle: nvflinger: Move BufferTransformFlags to its own header.

bunnei 4 lat temu
rodzic
commit
05d80fba38

+ 1 - 0
src/core/CMakeLists.txt

@@ -537,6 +537,7 @@ add_library(core STATIC
     hle/service/nvdrv/syncpoint_manager.h
     hle/service/nvflinger/buffer_queue.cpp
     hle/service/nvflinger/buffer_queue.h
+    hle/service/nvflinger/buffer_transform_flags.h
     hle/service/nvflinger/nvflinger.cpp
     hle/service/nvflinger/nvflinger.h
     hle/service/nvflinger/pixel_format.h

+ 1 - 1
src/core/hle/service/nvdrv/devices/nvdisp_disp0.h

@@ -9,7 +9,7 @@
 #include "common/common_types.h"
 #include "common/math_util.h"
 #include "core/hle/service/nvdrv/devices/nvdevice.h"
-#include "core/hle/service/nvflinger/buffer_queue.h"
+#include "core/hle/service/nvflinger/buffer_transform_flags.h"
 #include "core/hle/service/nvflinger/pixel_format.h"
 
 namespace Service::Nvidia::Devices {

+ 25 - 0
src/core/hle/service/nvflinger/buffer_transform_flags.h

@@ -0,0 +1,25 @@
+// SPDX-License-Identifier: GPL-3.0-or-later
+// Copyright 2021 yuzu Emulator Project
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace android {
+
+enum class BufferTransformFlags : u32 {
+    /// No transform flags are set
+    Unset = 0x00,
+    /// Flip source image horizontally (around the vertical axis)
+    FlipH = 0x01,
+    /// Flip source image vertically (around the horizontal axis)
+    FlipV = 0x02,
+    /// Rotate source image 90 degrees clockwise
+    Rotate90 = 0x04,
+    /// Rotate source image 180 degrees
+    Rotate180 = 0x03,
+    /// Rotate source image 270 degrees clockwise
+    Rotate270 = 0x07,
+};
+
+} // namespace android

+ 2 - 17
src/video_core/framebuffer_config.h

@@ -6,6 +6,7 @@
 
 #include "common/common_types.h"
 #include "common/math_util.h"
+#include "core/hle/service/nvflinger/buffer_transform_flags.h"
 #include "core/hle/service/nvflinger/pixel_format.h"
 
 namespace Tegra {
@@ -14,29 +15,13 @@ namespace Tegra {
  * Struct describing framebuffer configuration
  */
 struct FramebufferConfig {
-    enum class TransformFlags : u32 {
-        /// No transform flags are set
-        Unset = 0x00,
-        /// Flip source image horizontally (around the vertical axis)
-        FlipH = 0x01,
-        /// Flip source image vertically (around the horizontal axis)
-        FlipV = 0x02,
-        /// Rotate source image 90 degrees clockwise
-        Rotate90 = 0x04,
-        /// Rotate source image 180 degrees
-        Rotate180 = 0x03,
-        /// Rotate source image 270 degrees clockwise
-        Rotate270 = 0x07,
-    };
-
     VAddr address{};
     u32 offset{};
     u32 width{};
     u32 height{};
     u32 stride{};
-
-    TransformFlags transform_flags{};
     android::PixelFormat pixel_format{};
+    android::BufferTransformFlags transform_flags{};
     Common::Rectangle<int> crop_rect;
 };