The nVidia driver is *extremely* spammy on this category, sending a message on every buffer or texture upload, slowing down the emulator and making the log useless.
@@ -436,8 +436,6 @@ static void DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity,
level = Log::Level::Warning;
break;
case GL_DEBUG_SEVERITY_NOTIFICATION:
- level = Log::Level::Info;
- break;
case GL_DEBUG_SEVERITY_LOW:
level = Log::Level::Debug;