Kaynağa Gözat

gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()

This is only ever used within this function, so we can narrow it's scope
down.
Lioncash 6 yıl önce
ebeveyn
işleme
04a1161354

+ 1 - 3
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -2271,10 +2271,8 @@ private:
     ShaderWriter code;
 };
 
-static constexpr std::string_view flow_var = "flow_var_";
-
 std::string GetFlowVariable(u32 i) {
-    return fmt::format("{}{}", flow_var, i);
+    return fmt::format("flow_var_{}", i);
 }
 
 class ExprDecompiler {