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Fix merge conflicts with opus and update docs

Zach Hilman 8 lat temu
rodzic
commit
0497bb5528
5 zmienionych plików z 13 dodań i 11 usunięć
  1. 5 5
      .gitmodules
  2. 1 1
      src/core/CMakeLists.txt
  3. 2 0
      src/core/loader/xci.cpp
  4. 3 3
      src/yuzu/main.cpp
  5. 2 2
      src/yuzu_cmd/yuzu.cpp

+ 5 - 5
.gitmodules

@@ -25,9 +25,9 @@
 [submodule "unicorn"]
 [submodule "unicorn"]
     path = externals/unicorn
     path = externals/unicorn
     url = https://github.com/yuzu-emu/unicorn
     url = https://github.com/yuzu-emu/unicorn
-[submodule "externals/mbedtls"]
-	path = externals/mbedtls
-	url = https://github.com/DarkLordZach/mbedtls
+[submodule "mbedtls"]
+    path = externals/mbedtls
+    url = https://github.com/DarkLordZach/mbedtls
 [submodule "opus"]
 [submodule "opus"]
-	path = externals/opus
-	url = https://github.com/ogniK5377/opus.git
+    path = externals/opus
+    url = https://github.com/ogniK5377/opus.git

+ 1 - 1
src/core/CMakeLists.txt

@@ -348,7 +348,7 @@ add_library(core STATIC
 create_target_directory_groups(core)
 create_target_directory_groups(core)
 
 
 target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
 target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static opus unicorn)
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn)
 
 
 if (ARCHITECTURE_x86_64)
 if (ARCHITECTURE_x86_64)
     target_sources(core PRIVATE
     target_sources(core PRIVATE

+ 2 - 0
src/core/loader/xci.cpp

@@ -49,6 +49,8 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
     }
     }
 
 
     if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
     if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
+        if (!Core::Crypto::KeyManager::KeyFileExists(false))
+            return ResultStatus::ErrorMissingKeys;
         return ResultStatus::ErrorDecrypting;
         return ResultStatus::ErrorDecrypting;
     }
     }
 
 

+ 3 - 3
src/yuzu/main.cpp

@@ -456,7 +456,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
                 this, tr("Error while loading ROM!"),
                 this, tr("Error while loading ROM!"),
                 tr(("The game you are trying to load is encrypted and the required keys to load "
                 tr(("The game you are trying to load is encrypted and the required keys to load "
                     "the game could not be found in your configuration. " +
                     "the game could not be found in your configuration. " +
-                    file_text + " Please refer to <a href=''>How to Dump Keys</a> for help.")
+                    file_text + " Please refer to the yuzu wiki for help.")
                        .c_str()));
                        .c_str()));
             break;
             break;
         }
         }
@@ -465,8 +465,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
                 this, tr("Error while loading ROM!"),
                 this, tr("Error while loading ROM!"),
                 tr("There was a general error while decrypting the game. This means that the keys "
                 tr("There was a general error while decrypting the game. This means that the keys "
                    "necessary were found, but were either incorrect, the game itself was not a "
                    "necessary were found, but were either incorrect, the game itself was not a "
-                   "valid game or the game uses an unhandled cryptographic scheme. Please refer to "
-                   "<a href=''>How to Dump Keys</a> to double check that you have the correct "
+                   "valid game or the game uses an unhandled cryptographic scheme. Please double "
+                   "check that you have the correct "
                    "keys."));
                    "keys."));
             break;
             break;
         }
         }

+ 2 - 2
src/yuzu_cmd/yuzu.cpp

@@ -175,13 +175,13 @@ int main(int argc, char** argv) {
         return -1;
         return -1;
     case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys:
     case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys:
         LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required "
         LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required "
-                               "could not be found. Please refer to <LINK> for help");
+                               "could not be found. Please refer to the yuzu wiki for help");
         return -1;
         return -1;
     case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting:
     case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting:
         LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a "
         LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a "
                                "general error while decrypting. This could mean that the keys are "
                                "general error while decrypting. This could mean that the keys are "
                                "incorrect, game is invalid or game uses an unsupported method of "
                                "incorrect, game is invalid or game uses an unsupported method of "
-                               "crypto. Please refer to <LINK> to double-check your keys");
+                               "crypto. Please double-check your keys");
         return -1;
         return -1;
     case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
     case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
         LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
         LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");