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Added support for multiple input device types for KeyMap and connected Qt.

Kevin Hartman %!s(int64=12) %!d(string=hai) anos
pai
achega
02fd19b2f6

+ 34 - 31
src/citra/emu_window/emu_window_glfw.cpp

@@ -8,49 +8,53 @@
 
 
 #include "citra/emu_window/emu_window_glfw.h"
 #include "citra/emu_window/emu_window_glfw.h"
 
 
-static const KeyMap::DefaultKeyMapping default_key_map[] = {
-    { KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A },
-    { KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B },
-    { KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT },
-    { KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START },
-    { KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT },
-    { KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT },
-    { KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP },
-    { KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN },
-    { KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R },
-    { KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L },
-    { KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X },
-    { KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y },
-    { KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT },
-    { KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT },
-    { KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP },
-    { KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN },
+static const std::pair<int, HID_User::PadState> default_key_map[] = {
+    { GLFW_KEY_A, HID_User::PAD_A },
+    { GLFW_KEY_B, HID_User::PAD_B },
+    { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
+    { GLFW_KEY_ENTER, HID_User::PAD_START },
+    { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
+    { GLFW_KEY_LEFT, HID_User::PAD_LEFT },
+    { GLFW_KEY_UP, HID_User::PAD_UP },
+    { GLFW_KEY_DOWN, HID_User::PAD_DOWN },
+    { GLFW_KEY_R, HID_User::PAD_R },
+    { GLFW_KEY_L, HID_User::PAD_L },
+    { GLFW_KEY_X, HID_User::PAD_X },
+    { GLFW_KEY_Y, HID_User::PAD_Y },
+    { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
+    { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
+    { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
+    { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
 };
 };
 
 
+/// Called by GLFW when a key event occurs
+void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
+
+    if (!VideoCore::g_emu_window) {
+        return;
+    }
+
+    int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
 
 
-static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
     if (action == GLFW_PRESS) {
     if (action == GLFW_PRESS) {
-        EmuWindow::KeyPressed(KeyMap::CitraKey(key));
+        EmuWindow::KeyPressed({key, keyboard_id});
     }
     }
 
 
     if (action == GLFW_RELEASE) {
     if (action == GLFW_RELEASE) {
-        EmuWindow::KeyReleased(KeyMap::CitraKey(key));
+        EmuWindow::KeyReleased({key, keyboard_id});
     }
     }
-    HID_User::PADUpdateComplete();
-}
-
-static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) {
-    EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);
-    emu_window->SetClientAreaWidth(width);
-    emu_window->SetClientAreaHeight(height);
+    HID_User::PadUpdateComplete();
 }
 }
 
 
 /// EmuWindow_GLFW constructor
 /// EmuWindow_GLFW constructor
 EmuWindow_GLFW::EmuWindow_GLFW() {
 EmuWindow_GLFW::EmuWindow_GLFW() {
 
 
-    // Set default key mappings
-    for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) {
-        KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state);
+    // Register a new ID for the default keyboard
+    keyboard_id = KeyMap::NewDeviceId();
+
+    // Set default key mappings for keyboard
+    for (auto mapping : default_key_map) {
+        KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
     }
     }
 
 
     // Initialize the window
     // Initialize the window
@@ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
     // Setup callbacks
     // Setup callbacks
     glfwSetWindowUserPointer(m_render_window, this);
     glfwSetWindowUserPointer(m_render_window, this);
     glfwSetKeyCallback(m_render_window, OnKeyEvent);
     glfwSetKeyCallback(m_render_window, OnKeyEvent);
-    //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);
 
 
     DoneCurrent();
     DoneCurrent();
 }
 }

+ 3 - 2
src/citra/emu_window/emu_window_glfw.h

@@ -25,8 +25,9 @@ public:
     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
     void DoneCurrent();
     void DoneCurrent();
 
 
-	GLFWwindow* m_render_window;    ///< Internal GLFW render window
+    static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
 
 
 private:
 private:
-
+    GLFWwindow* m_render_window; ///< Internal GLFW render window
+    int keyboard_id;             ///< Device id of keyboard for use with KeyMap
 };
 };

+ 31 - 18
src/citra_qt/bootmanager.cpp

@@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread()
     return emu_thread;
     return emu_thread;
 }
 }
 
 
+static const std::pair<int, HID_User::PadState> default_key_map[] = {
+    { Qt::Key_A, HID_User::PAD_A },
+    { Qt::Key_B, HID_User::PAD_B },
+    { Qt::Key_Backslash, HID_User::PAD_SELECT },
+    { Qt::Key_Enter, HID_User::PAD_START },
+    { Qt::Key_Right, HID_User::PAD_RIGHT },
+    { Qt::Key_Left, HID_User::PAD_LEFT },
+    { Qt::Key_Up, HID_User::PAD_UP },
+    { Qt::Key_Down, HID_User::PAD_DOWN },
+    { Qt::Key_R, HID_User::PAD_R },
+    { Qt::Key_L, HID_User::PAD_L },
+    { Qt::Key_X, HID_User::PAD_X },
+    { Qt::Key_Y, HID_User::PAD_Y },
+    { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
+    { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
+    { Qt::Key_T, HID_User::PAD_CIRCLE_UP },
+    { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
+};
+
 GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
 GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
 {
 {
+    // Register a new ID for the default keyboard
+    keyboard_id = KeyMap::NewDeviceId();
+
+    // Set default key mappings for keyboard
+    for (auto mapping : default_key_map) {
+        KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
+    }
+
     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
     QGLFormat fmt;
     QGLFormat fmt;
     fmt.setProfile(QGLFormat::CoreProfile);
     fmt.setProfile(QGLFormat::CoreProfile);
@@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry()
 
 
 void GRenderWindow::keyPressEvent(QKeyEvent* event)
 void GRenderWindow::keyPressEvent(QKeyEvent* event)
 {
 {
-    /*
-    bool key_processed = false;
-    for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
-        if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
-            key_processed = true;
-
-    if (!key_processed)
-        QWidget::keyPressEvent(event);
-    */
+    EmuWindow::KeyPressed({event->key(), keyboard_id});
+    HID_User::PadUpdateComplete();
 }
 }
 
 
 void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
 void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
 {
 {
-    /*
-    bool key_processed = false;
-    for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
-        if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
-            key_processed = true;
-
-    if (!key_processed)
-        QWidget::keyPressEvent(event);
-    */
+    EmuWindow::KeyReleased({event->key(), keyboard_id});
+    HID_User::PadUpdateComplete();
 }
 }
 
 

+ 2 - 0
src/citra_qt/bootmanager.hxx

@@ -116,4 +116,6 @@ private:
     EmuThread emu_thread;
     EmuThread emu_thread;
 
 
     QByteArray geometry;
     QByteArray geometry;
+
+    int keyboard_id;
 };
 };

+ 1 - 0
src/common/CMakeLists.txt

@@ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
 set(SRCS
 set(SRCS
             break_points.cpp
             break_points.cpp
             console_listener.cpp
             console_listener.cpp
+            emu_window.cpp
             extended_trace.cpp
             extended_trace.cpp
             file_search.cpp
             file_search.cpp
             file_util.cpp
             file_util.cpp

+ 17 - 0
src/common/emu_window.cpp

@@ -0,0 +1,17 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "emu_window.h"
+
+void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
+    HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
+
+    HID_User::PadButtonPress(mapped_key);
+}
+
+void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
+    HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
+
+    HID_User::PadButtonRelease(mapped_key);
+}

+ 4 - 15
src/common/emu_window.h

@@ -8,7 +8,6 @@
 #include "common/scm_rev.h"
 #include "common/scm_rev.h"
 
 
 #include "common/key_map.h"
 #include "common/key_map.h"
-#include "core/hle/service/hid.h"
 
 
 // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, 
 // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, 
 //  QGLWidget, GLFW, etc...)
 //  QGLWidget, GLFW, etc...)
@@ -35,21 +34,11 @@ public:
     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
     virtual void DoneCurrent() = 0;
     virtual void DoneCurrent() = 0;
 
 
-    static void KeyPressed(KeyMap::CitraKey key) {
-        HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
+    /// Signals a key press action to the HID module
+    static void KeyPressed(KeyMap::HostDeviceKey key);
 
 
-        if (mapped_key.hex != HID_User::PAD_NONE.hex) {
-            HID_User::PADButtonPress(mapped_key);
-        }
-    }
-
-    static void KeyReleased(KeyMap::CitraKey key) {
-        HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
-
-        if (mapped_key.hex != HID_User::PAD_NONE.hex) {
-            HID_User::PADButtonRelease(mapped_key);
-        }
-    }
+    /// Signals a key release action to the HID module
+    static void KeyReleased(KeyMap::HostDeviceKey key);
 
 
     Config GetConfig() const { 
     Config GetConfig() const { 
         return m_config;
         return m_config;

+ 11 - 7
src/common/key_map.cpp

@@ -1,21 +1,25 @@
-// Copyright 2013 Dolphin Emulator Project
+// Copyright 2014 Citra Emulator Project
 // Licensed under GPLv2
 // Licensed under GPLv2
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
 #include "key_map.h"
 #include "key_map.h"
 #include <map>
 #include <map>
 
 
-
 namespace KeyMap {
 namespace KeyMap {
 
 
-std::map<CitraKey, HID_User::PADState> g_key_map;
+static std::map<HostDeviceKey, HID_User::PadState> key_map;
+static int next_device_id = 0;
+
+int NewDeviceId() {
+    return next_device_id++;
+}
 
 
-void SetKeyMapping(CitraKey key, HID_User::PADState padState) {
-    g_key_map[key].hex = padState.hex;
+void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) {
+    key_map[key].hex = padState.hex;
 }
 }
 
 
-HID_User::PADState Get3DSKey(CitraKey key) {
-    return g_key_map[key];
+HID_User::PadState GetPadKey(HostDeviceKey key) {
+    return key_map[key];
 }
 }
 
 
 }
 }

+ 28 - 18
src/common/key_map.h

@@ -1,4 +1,4 @@
-// Copyright 2013 Dolphin Emulator Project
+// Copyright 2014 Citra Emulator Project
 // Licensed under GPLv2
 // Licensed under GPLv2
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
@@ -8,28 +8,38 @@
 
 
 namespace KeyMap {
 namespace KeyMap {
 
 
-class CitraKey {
-public:
-    CitraKey() : keyCode(0) {}
-    CitraKey(int code) : keyCode(code) {}
-
-    int keyCode;
-
-    bool operator < (const CitraKey &other) const {
-        return keyCode < other.keyCode;
+/**
+ * Represents a key for a specific host device.
+ */
+struct HostDeviceKey {
+    int key_code;
+    int device_id; ///< Uniquely identifies a host device
+
+    bool operator < (const HostDeviceKey &other) const {
+        if (device_id == other.device_id) {
+            return key_code < other.key_code;
+        }
+        return device_id < other.device_id;
     }
     }
 
 
-    bool operator == (const CitraKey &other) const {
-        return keyCode == other.keyCode;
+    bool operator == (const HostDeviceKey &other) const {
+        return device_id == other.device_id && key_code == other.key_code;
     }
     }
 };
 };
 
 
-struct DefaultKeyMapping {
-    KeyMap::CitraKey key;
-    HID_User::PADState state;
-};
+/**
+ * Generates a new device id, which uniquely identifies a host device within KeyMap.
+ */
+int NewDeviceId();
+
+/**
+ * Maps a device-specific key to a PadState.
+ */
+void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState);
 
 
-void SetKeyMapping(CitraKey key, HID_User::PADState padState);
-HID_User::PADState Get3DSKey(CitraKey key);
+/**
+ * Gets the PadState that's mapped to the provided device-specific key.
+ */
+HID_User::PadState GetPadKey(HostDeviceKey key);
 
 
 }
 }

+ 83 - 77
src/core/hle/service/hid.cpp

@@ -14,96 +14,102 @@
 
 
 namespace HID_User {
 namespace HID_User {
 
 
-Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service
+// Handle to shared memory region designated to HID_User service
+static Handle shared_mem = 0;
 
 
 // Event handles
 // Event handles
-Handle g_event_pad_or_touch_1 = 0;
-Handle g_event_pad_or_touch_2 = 0;
-Handle g_event_accelerometer = 0;
-Handle g_event_gyroscope = 0;
-Handle g_event_debug_pad = 0;
-
-// Next PAD state update information
-PADState g_next_state = {{0}};
-u32 g_next_index = 0;
-s16 g_next_circle_x = 0;
-s16 g_next_circle_y = 0;
-
-/** Gets a pointer to the PADData structure inside HID shared memory
+static Handle event_pad_or_touch_1 = 0;
+static Handle event_pad_or_touch_2 = 0;
+static Handle event_accelerometer = 0;
+static Handle event_gyroscope = 0;
+static Handle event_debug_pad = 0;
+
+// Next Pad state update information
+static PadState next_state = {{0}};
+static u32 next_index = 0;
+static s16 next_circle_x = 0;
+static s16 next_circle_y = 0;
+
+/**
+ * Gets a pointer to the PadData structure inside HID shared memory
  */
  */
-static inline PADData* GetPADData() {
-    if (0 == g_shared_mem)
+static inline PadData* GetPadData() {
+    if (0 == shared_mem)
         return nullptr;
         return nullptr;
 
 
-    return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0));
+    return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0));
 }
 }
 
 
-/** Circle PAD from keys.
+/**
+ * Circle Pad from keys.
  *
  *
- *  This is implemented as "pushed all the way to an edge (max) or centered (0)".
+ * This is implemented as "pushed all the way to an edge (max) or centered (0)".
  *
  *
- *  Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
+ * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
  */
  */
-void UpdateNextCirclePADState() {
+void UpdateNextCirclePadState() {
     static const s16 max_value = 0x9C;
     static const s16 max_value = 0x9C;
-    g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0;
-    g_next_circle_x += g_next_state.circle_right ? max_value : 0x0;
-    g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0;
-    g_next_circle_y += g_next_state.circle_up ? max_value : 0x0;
+    next_circle_x = next_state.circle_left ? -max_value : 0x0;
+    next_circle_x += next_state.circle_right ? max_value : 0x0;
+    next_circle_y = next_state.circle_down ? -max_value : 0x0;
+    next_circle_y += next_state.circle_up ? max_value : 0x0;
 }
 }
 
 
-/** Sets a PAD state (button or button combo) as pressed
+/**
+ * Sets a Pad state (button or button combo) as pressed
  */
  */
-void PADButtonPress(PADState pad_state) {
-    g_next_state.hex |= pad_state.hex;
-    UpdateNextCirclePADState();
+void PadButtonPress(PadState pad_state) {
+    next_state.hex |= pad_state.hex;
+    UpdateNextCirclePadState();
 }
 }
 
 
-/** Sets a PAD state (button or button combo) as released
+/**
+ * Sets a Pad state (button or button combo) as released
  */
  */
-void PADButtonRelease(PADState pad_state) {
-    g_next_state.hex &= ~pad_state.hex;
-    UpdateNextCirclePADState();
+void PadButtonRelease(PadState pad_state) {
+    next_state.hex &= ~pad_state.hex;
+    UpdateNextCirclePadState();
 }
 }
 
 
-/** Called after all PAD changes to be included in this update have been made,
- *  including both PAD key changes and analog circle PAD changes.
+/**
+ * Called after all Pad changes to be included in this update have been made,
+ * including both Pad key changes and analog circle Pad changes.
  */
  */
-void PADUpdateComplete() {
-    PADData* pad_data = GetPADData();
+void PadUpdateComplete() {
+    PadData* pad_data = GetPadData();
 
 
-    // Update PADData struct
-    pad_data->current_state.hex = g_next_state.hex;
-    pad_data->index = g_next_index;
-    g_next_index = (g_next_index + 1) % pad_data->entries.size();
+    // Update PadData struct
+    pad_data->current_state.hex = next_state.hex;
+    pad_data->index = next_index;
+    next_index = (next_index + 1) % pad_data->entries.size();
 
 
-    // Get the previous PAD state
+    // Get the previous Pad state
     u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
     u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
-    PADState old_state = pad_data->entries[last_entry_index].current_state;
+    PadState old_state = pad_data->entries[last_entry_index].current_state;
 
 
     // Compute bitmask with 1s for bits different from the old state
     // Compute bitmask with 1s for bits different from the old state
-    PADState changed;
-    changed.hex = (g_next_state.hex ^ old_state.hex);
+    PadState changed;
+    changed.hex = (next_state.hex ^ old_state.hex);
 
 
     // Compute what was added
     // Compute what was added
-    PADState additions;
-    additions.hex = changed.hex & g_next_state.hex;
+    PadState additions;
+    additions.hex = changed.hex & next_state.hex;
 
 
     // Compute what was removed
     // Compute what was removed
-    PADState removals;
+    PadState removals;
     removals.hex = changed.hex & old_state.hex;
     removals.hex = changed.hex & old_state.hex;
 
 
-    // Get the current PAD entry
-    PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
+    // Get the current Pad entry
+    PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
 
 
     // Update entry properties
     // Update entry properties
-    current_pad_entry->current_state.hex = g_next_state.hex;
+    current_pad_entry->current_state.hex = next_state.hex;
     current_pad_entry->delta_additions.hex = additions.hex;
     current_pad_entry->delta_additions.hex = additions.hex;
     current_pad_entry->delta_removals.hex = removals.hex;
     current_pad_entry->delta_removals.hex = removals.hex;
 
 
-    // Set circle PAD
-    current_pad_entry->circle_pad_x = g_next_circle_x;
-    current_pad_entry->circle_pad_y = g_next_circle_y;
+    // Set circle Pad
+    current_pad_entry->circle_pad_x = next_circle_x;
+    current_pad_entry->circle_pad_y = next_circle_y;
 
 
     // If we just updated index 0, provide a new timestamp
     // If we just updated index 0, provide a new timestamp
     if (pad_data->index == 0) {
     if (pad_data->index == 0) {
@@ -111,24 +117,24 @@ void PADUpdateComplete() {
         pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
         pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
     }
     }
 
 
-    // Signal both handles when there's an update to PAD or touch
-    Kernel::SignalEvent(g_event_pad_or_touch_1);
-    Kernel::SignalEvent(g_event_pad_or_touch_2);
+    // Signal both handles when there's an update to Pad or touch
+    Kernel::SignalEvent(event_pad_or_touch_1);
+    Kernel::SignalEvent(event_pad_or_touch_2);
 }
 }
 
 
 
 
 // TODO(peachum):
 // TODO(peachum):
-// Add a method for setting analog input from joystick device for the circle PAD.
+// Add a method for setting analog input from joystick device for the circle Pad.
 //
 //
 // This method should:
 // This method should:
-//     * Be called after both PADButton<Press, Release>().
-//     * Be called before PADUpdateComplete()
-//     * Set current PADEntry.circle_pad_<axis> using analog data
+//     * Be called after both PadButton<Press, Release>().
+//     * Be called before PadUpdateComplete()
+//     * Set current PadEntry.circle_pad_<axis> using analog data
 //     * Set PadData.raw_circle_pad_data
 //     * Set PadData.raw_circle_pad_data
-//     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41
-//     * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41
-//     * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41
-//     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41
+//     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41
+//     * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41
+//     * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
+//     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
 
 
 
 
 /**
 /**
@@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) {
     u32* cmd_buff = Service::GetCommandBuffer();
     u32* cmd_buff = Service::GetCommandBuffer();
 
 
     cmd_buff[1] = 0; // No error
     cmd_buff[1] = 0; // No error
-    cmd_buff[3] = g_shared_mem;
-    cmd_buff[4] = g_event_pad_or_touch_1;
-    cmd_buff[5] = g_event_pad_or_touch_2;
-    cmd_buff[6] = g_event_accelerometer;
-    cmd_buff[7] = g_event_gyroscope;
-    cmd_buff[8] = g_event_debug_pad;
+    cmd_buff[3] = shared_mem;
+    cmd_buff[4] = event_pad_or_touch_1;
+    cmd_buff[5] = event_pad_or_touch_2;
+    cmd_buff[6] = event_accelerometer;
+    cmd_buff[7] = event_gyroscope;
+    cmd_buff[8] = event_debug_pad;
 
 
     DEBUG_LOG(KERNEL, "called");
     DEBUG_LOG(KERNEL, "called");
 }
 }
@@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = {
 // Interface class
 // Interface class
 
 
 Interface::Interface() {
 Interface::Interface() {
-    g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
+    shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
 
 
     // Create event handles
     // Create event handles
-    g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1");
-    g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2");
-    g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
-    g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
-    g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD");
+    event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1");
+    event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2");
+    event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
+    event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
+    event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad");
 
 
     Register(FunctionTable, ARRAY_SIZE(FunctionTable));
     Register(FunctionTable, ARRAY_SIZE(FunctionTable));
 }
 }

+ 44 - 36
src/core/hle/service/hid.h

@@ -10,13 +10,15 @@
 ////////////////////////////////////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////////////////////////////////////
 // Namespace HID_User
 // Namespace HID_User
 
 
-// This service is used for interfacing to physical user controls... perhaps "Human Interface 
-// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
+// This service is used for interfacing to physical user controls.
+// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.
 
 
 namespace HID_User {
 namespace HID_User {
 
 
-/// Structure of a PAD controller state
-struct PADState {
+/** 
+ * Structure of a Pad controller state.
+ */
+struct PadState {
     union {
     union {
         u32 hex;
         u32 hex;
 
 
@@ -40,58 +42,64 @@ struct PADState {
     };
     };
 };
 };
 
 
-/// Structure of a single entry in the PADData's PAD state history array
-struct PADDataEntry {
-    PADState current_state;
-    PADState delta_additions;
-    PADState delta_removals;
+/**
+ * Structure of a single entry in the PadData's Pad state history array.
+ */
+struct PadDataEntry {
+    PadState current_state;
+    PadState delta_additions;
+    PadState delta_removals;
 
 
     s16 circle_pad_x;
     s16 circle_pad_x;
     s16 circle_pad_y;
     s16 circle_pad_y;
 };
 };
 
 
-/// Structure of all data related to the 3DS Pad
-struct PADData {
+/**
+ * Structure of all data related to the 3DS Pad.
+ */
+struct PadData {
     s64 index_reset_ticks;
     s64 index_reset_ticks;
     s64 index_reset_ticks_previous;
     s64 index_reset_ticks_previous;
-    u32 index; // the index of the last updated PAD state history element
+    u32 index; // the index of the last updated Pad state history element
 
 
     u32 pad1;
     u32 pad1;
     u32 pad2;
     u32 pad2;
 
 
-    PADState current_state; // same as entries[index].current_state
+    PadState current_state; // same as entries[index].current_state
     u32 raw_circle_pad_data;
     u32 raw_circle_pad_data;
 
 
     u32 pad3;
     u32 pad3;
 
 
-    std::array<PADDataEntry, 8> entries; // PAD state history
+    std::array<PadDataEntry, 8> entries; // Pad state history
 };
 };
 
 
-// Pre-defined PADStates for single button presses
-const PADState PAD_NONE         = {{0}};
-const PADState PAD_A            = {{1u << 0}};
-const PADState PAD_B            = {{1u << 1}};
-const PADState PAD_SELECT       = {{1u << 2}};
-const PADState PAD_START        = {{1u << 3}};
-const PADState PAD_RIGHT        = {{1u << 4}};
-const PADState PAD_LEFT         = {{1u << 5}};
-const PADState PAD_UP           = {{1u << 6}};
-const PADState PAD_DOWN         = {{1u << 7}};
-const PADState PAD_R            = {{1u << 8}};
-const PADState PAD_L            = {{1u << 9}};
-const PADState PAD_X            = {{1u << 10}};
-const PADState PAD_Y            = {{1u << 11}};
-const PADState PAD_CIRCLE_RIGHT = {{1u << 28}};
-const PADState PAD_CIRCLE_LEFT  = {{1u << 29}};
-const PADState PAD_CIRCLE_UP    = {{1u << 30}};
-const PADState PAD_CIRCLE_DOWN  = {{1u << 31}};
+// Pre-defined PadStates for single button presses
+const PadState PAD_NONE         = {{0}};
+const PadState PAD_A            = {{1u << 0}};
+const PadState PAD_B            = {{1u << 1}};
+const PadState PAD_SELECT       = {{1u << 2}};
+const PadState PAD_START        = {{1u << 3}};
+const PadState PAD_RIGHT        = {{1u << 4}};
+const PadState PAD_LEFT         = {{1u << 5}};
+const PadState PAD_UP           = {{1u << 6}};
+const PadState PAD_DOWN         = {{1u << 7}};
+const PadState PAD_R            = {{1u << 8}};
+const PadState PAD_L            = {{1u << 9}};
+const PadState PAD_X            = {{1u << 10}};
+const PadState PAD_Y            = {{1u << 11}};
+const PadState PAD_CIRCLE_RIGHT = {{1u << 28}};
+const PadState PAD_CIRCLE_LEFT  = {{1u << 29}};
+const PadState PAD_CIRCLE_UP    = {{1u << 30}};
+const PadState PAD_CIRCLE_DOWN  = {{1u << 31}};
 
 
 // Methods for updating the HID module's state
 // Methods for updating the HID module's state
-void PADButtonPress(PADState pad_state);
-void PADButtonRelease(PADState pad_state);
-void PADUpdateComplete();
+void PadButtonPress(PadState pad_state);
+void PadButtonRelease(PadState pad_state);
+void PadUpdateComplete();
 
 
-/// HID service interface
+/**
+ * HID service interface.
+ */
 class Interface : public Service::Interface {
 class Interface : public Service::Interface {
 public:
 public:
 
 

+ 1 - 0
src/video_core/video_core.h

@@ -27,6 +27,7 @@ static const int kScreenBottomHeight    = 240;  ///< 3DS bottom screen height
 
 
 extern RendererBase*   g_renderer;              ///< Renderer plugin
 extern RendererBase*   g_renderer;              ///< Renderer plugin
 extern int             g_current_frame;         ///< Current frame
 extern int             g_current_frame;         ///< Current frame
+extern EmuWindow*      g_emu_window;            ///< Emu window
 
 
 /// Start the video core
 /// Start the video core
 void Start();
 void Start();