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@@ -0,0 +1,59 @@
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+// SPDX-License-Identifier: GPL-3.0-or-later
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+// Copyright 2021 yuzu Emulator Project
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+// Copyright 2012 The Android Open Source Project
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+// Parts of this implementation were base on:
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+// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferItemConsumer.cpp
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+
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+#include "common/assert.h"
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+#include "common/logging/log.h"
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+#include "core/hle/service/nvflinger/buffer_item.h"
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+#include "core/hle/service/nvflinger/buffer_item_consumer.h"
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+#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
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+
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+namespace android {
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+
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+BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_)
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+ : ConsumerBase{std::move(consumer_)} {}
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+
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+Status BufferItemConsumer::AcquireBuffer(BufferItem* item, u64 present_when_ns,
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+ bool wait_for_fence) {
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+ if (!item) {
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+ return Status::BadValue;
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+ }
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+
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+ std::unique_lock lock(mutex);
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+
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+ if (const auto status = AcquireBufferLocked(item, present_when_ns); status != Status::NoError) {
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+ if (status != Status::NoBufferAvailable) {
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+ LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
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+ }
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+ return status;
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+ }
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+
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+ if (wait_for_fence) {
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+ UNIMPLEMENTED();
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+ }
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+
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+ item->graphic_buffer = slots[item->slot].graphic_buffer;
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+
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+ return Status::NoError;
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+}
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+
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+Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
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+ std::unique_lock lock(mutex);
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+
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+ if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
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+ status != Status::NoError) {
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+ LOG_ERROR(Service_NVFlinger, "Failed to add fence: {}", status);
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+ }
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+
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+ if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer);
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+ status != Status::NoError) {
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+ LOG_WARNING(Service_NVFlinger, "Failed to release buffer: {}", status);
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+ return status;
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+ }
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+
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+ return Status::NoError;
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+}
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+
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+} // namespace android
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